Witch-Game/src/GameCommands/MoveXCommand.h

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386 B
C++

#ifndef MOVE_X_COMMAND_H
#define MOVE_X_COMMAND_H
#include "AxisCommand.h"
#include <SDL3/SDL.h>
class MoveXCommand : public AxisCommand
{
public:
MoveXCommand(SDL_FPoint & directionInput) : m_directionInput(&directionInput){};
~MoveXCommand() {};
void Execute(float value) override { m_directionInput->x = value;}
private:
SDL_FPoint * m_directionInput;
};
#endif