forked from Sarah/Lieb-Website
fixed boon randomizer
This commit is contained in:
parent
450c61854c
commit
ab9b2b2f5b
1 changed files with 2 additions and 2 deletions
|
@ -199,8 +199,8 @@ namespace Lieb.Data
|
|||
{
|
||||
List<GuildWars2Build> healBuilds = healer.EquippedBuilds.Where(b => b.GuildWars2Build.DamageType == DamageType.Heal && (b.GuildWars2Build.Alacrity || b.GuildWars2Build.Quickness) && b.GuildWars2Build.UseInRandomRaid).Select(b => b.GuildWars2Build).ToList();
|
||||
List<GuildWars2Build> boonBuilds = boonDps.EquippedBuilds.Where(b => b.GuildWars2Build.DamageType != DamageType.Heal && (b.GuildWars2Build.Alacrity || b.GuildWars2Build.Quickness) && b.GuildWars2Build.UseInRandomRaid).Select(b => b.GuildWars2Build).ToList();
|
||||
healBuilds.OrderBy(u => _random.Next()).ToList();
|
||||
boonBuilds.OrderBy(u => _random.Next()).ToList();
|
||||
healBuilds = healBuilds.OrderBy(u => _random.Next()).ToList();
|
||||
boonBuilds = boonBuilds.OrderBy(u => _random.Next()).ToList();
|
||||
|
||||
foreach(GuildWars2Build healBuild in healBuilds)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue