forked from Sarah/Lieb-Website
reworked Guild Wars 2 builds
total rework of RandomizeWithBoons
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parent
bc2983584c
commit
90794ed4a2
11 changed files with 879 additions and 247 deletions
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@ -88,7 +88,7 @@ namespace Lieb.Migrations
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.ValueGeneratedOnAdd()
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.HasColumnType("INTEGER");
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b.Property<short>("Alacrity")
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b.Property<bool>("Alacrity")
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.HasColumnType("INTEGER");
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b.Property<string>("BuildName")
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@ -99,16 +99,23 @@ namespace Lieb.Migrations
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b.Property<int>("Class")
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.HasColumnType("INTEGER");
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b.Property<int>("DamageType")
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.HasColumnType("INTEGER");
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b.Property<int>("EliteSpecialization")
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.HasColumnType("INTEGER");
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b.Property<short>("Heal")
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b.Property<bool>("Might")
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.HasColumnType("INTEGER");
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b.Property<short>("Might")
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b.Property<bool>("Quickness")
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.HasColumnType("INTEGER");
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b.Property<short>("Quickness")
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b.Property<string>("Source")
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.IsRequired()
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.HasColumnType("TEXT");
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b.Property<bool>("UseInRandomRaid")
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.HasColumnType("INTEGER");
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b.HasKey("GuildWars2BuildId");
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