fixed input with keyboard and controller at the same time

This commit is contained in:
Sarah Faey 2025-04-18 15:47:07 +02:00
parent d8fa53801b
commit eabeb55115
11 changed files with 95 additions and 68 deletions

View file

@ -38,7 +38,7 @@ FetchContent_MakeAvailable(SDL3 SDL3_image SDL3_ttf)
set(ACTORS src/Actors/Actor.cpp src/Actors/MovingActor.cpp src/Actors/ActorFactory.cpp)
#set(COMMANDS src/GameCommands/GameCommand.h src/GameCommands/GameCommand.h src/GameCommands/MoveUpCommand.h src/GameCommands/EndGameCommand.h )
set(COMPONENTS src/Components/MoveComponent.cpp )
set(DATA_STRUCTURES src/DataStructures/NormalizedDirection.cpp)
set(DATA_STRUCTURES src/DataStructures/NormalizedDirection.cpp src/DataStructures/DirectionButtonStatus.cpp)
add_executable(Witch-Game main.cpp src/Game.cpp ${ACTORS} ${COMPONENTS} ${DATA_STRUCTURES})
target_compile_features(Witch-Game PRIVATE cxx_std_17)