added Vector2D and Hitbox

This commit is contained in:
Sarah Faey 2025-05-01 20:46:58 +02:00
parent eabeb55115
commit d5da82f287
13 changed files with 192 additions and 30 deletions

View file

@ -38,7 +38,7 @@ FetchContent_MakeAvailable(SDL3 SDL3_image SDL3_ttf)
set(ACTORS src/Actors/Actor.cpp src/Actors/MovingActor.cpp src/Actors/ActorFactory.cpp)
#set(COMMANDS src/GameCommands/GameCommand.h src/GameCommands/GameCommand.h src/GameCommands/MoveUpCommand.h src/GameCommands/EndGameCommand.h )
set(COMPONENTS src/Components/MoveComponent.cpp )
set(DATA_STRUCTURES src/DataStructures/NormalizedDirection.cpp src/DataStructures/DirectionButtonStatus.cpp)
set(DATA_STRUCTURES src/DataStructures/NormalizedDirection.cpp src/DataStructures/DirectionButtonStatus.cpp src/DataStructures/Vector2D.cpp src/DataStructures/Hitbox.cpp)
add_executable(Witch-Game main.cpp src/Game.cpp ${ACTORS} ${COMPONENTS} ${DATA_STRUCTURES})
target_compile_features(Witch-Game PRIVATE cxx_std_17)