added Vector2D and Hitbox
This commit is contained in:
parent
eabeb55115
commit
d5da82f287
13 changed files with 192 additions and 30 deletions
|
@ -38,7 +38,7 @@ FetchContent_MakeAvailable(SDL3 SDL3_image SDL3_ttf)
|
|||
set(ACTORS src/Actors/Actor.cpp src/Actors/MovingActor.cpp src/Actors/ActorFactory.cpp)
|
||||
#set(COMMANDS src/GameCommands/GameCommand.h src/GameCommands/GameCommand.h src/GameCommands/MoveUpCommand.h src/GameCommands/EndGameCommand.h )
|
||||
set(COMPONENTS src/Components/MoveComponent.cpp )
|
||||
set(DATA_STRUCTURES src/DataStructures/NormalizedDirection.cpp src/DataStructures/DirectionButtonStatus.cpp)
|
||||
set(DATA_STRUCTURES src/DataStructures/NormalizedDirection.cpp src/DataStructures/DirectionButtonStatus.cpp src/DataStructures/Vector2D.cpp src/DataStructures/Hitbox.cpp)
|
||||
add_executable(Witch-Game main.cpp src/Game.cpp ${ACTORS} ${COMPONENTS} ${DATA_STRUCTURES})
|
||||
|
||||
target_compile_features(Witch-Game PRIVATE cxx_std_17)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue