Lieb-Website/Lieb/Data/DbInitializer.cs
2022-02-24 23:29:31 +01:00

113 lines
5.3 KiB
C#

using Lieb.Models;
using Lieb.Models.GuildWars2;
using Lieb.Models.GuildWars2.Raid;
using Microsoft.EntityFrameworkCore;
namespace Lieb.Data
{
public class DbInitializer
{
public static void Initialize(LiebContext context)
{
//add new Roles
List<LiebRole> roles = new List<LiebRole>();
foreach (string roleName in Constants.Roles.GetAllRoles())
{
if (context.LiebRoles.FirstOrDefault(r => r.RoleName == roleName) == null)
{
roles.Add(new LiebRole()
{
RoleName = roleName
});
}
}
context.LiebRoles.AddRange(roles);
context.SaveChanges();
// Look for any LiebUsers.
if (context.LiebUsers.Any())
{
return; // DB has been seeded
}
GuildWars2Account linaith = new GuildWars2Account() { AccountName = "Linaith.2375" };
GuildWars2Account sarah = new GuildWars2Account() { AccountName = "Sarah.3984" };
GuildWars2Account hierpiepts = new GuildWars2Account() { AccountName = "hierpiepts.5241" };
GuildWars2Account bloodseeker = new GuildWars2Account() { AccountName = "Bloodseeker.2043" };
var users = new LiebUser[]
{
new LiebUser{DiscordUserId=194863625477816321, Name="Sarah", Birthday=DateTime.Parse("1992-01-15"), GuildWars2Accounts = new List<GuildWars2Account>(){ linaith} },
new LiebUser{DiscordUserId=1, Name="Lisa", GuildWars2Accounts = new List<GuildWars2Account>(){ hierpiepts}},
new LiebUser{DiscordUserId=2, Name="Simon", GuildWars2Accounts = new List<GuildWars2Account>(){ bloodseeker}}
};
context.LiebUsers.AddRange(users);
context.SaveChanges();
int AdminRoleId = context.LiebRoles.FirstOrDefault(x => x.RoleName == Constants.Roles.Admin).LiebRoleId;
int GuildLeadRoleId = context.LiebRoles.FirstOrDefault(x => x.RoleName == Constants.Roles.GuildLead).LiebRoleId;
int RaidLeadRoleId = context.LiebRoles.FirstOrDefault(x => x.RoleName == Constants.Roles.RaidLead).LiebRoleId;
int UserRoleId = context.LiebRoles.FirstOrDefault(x => x.RoleName == Constants.Roles.User).LiebRoleId;
var assignments = new RoleAssignment[]
{
new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = AdminRoleId },
new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = GuildLeadRoleId },
new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = RaidLeadRoleId },
new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = UserRoleId },
new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = AdminRoleId },
new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = GuildLeadRoleId },
new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = RaidLeadRoleId },
new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = UserRoleId },
new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = GuildLeadRoleId },
new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = RaidLeadRoleId },
new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = UserRoleId }
};
context.RoleAssignments.AddRange(assignments);
context.SaveChanges();
PlannedRaidRole ele = new PlannedRaidRole()
{
Description = "Beste",
Name = "Heal Ele",
Spots = 2
};
PlannedRaidRole scourge = new PlannedRaidRole()
{
Description = "WupWup",
Name = "Scourge",
Spots = 8
};
Raid raid = new Raid()
{
Title = "Testraid",
Description = "This is a test raid\nwith multiple lines?",
Guild = "LIEB",
Organizer = "Sarah",
RaidDuration = 2,
RaidType = RaidType.RandomClasses,
StartTime = DateTime.Now,
VoiceChat = "ts.lieb.games",
Roles = new [] { ele, scourge}
};
context.Raids.Add(raid);
context.SaveChanges();
var signUps = new RaidSignUp[]
{
new RaidSignUp{GuildWars2AccountId = linaith.GuildWars2AccountId, LiebUserId = users[0].LiebUserId, PlannedRaidRoleId = ele.PlannedRaidRoleId, RaidId = raid.RaidId, SignUpType = SignUpType.SignedUp },
new RaidSignUp{GuildWars2AccountId = hierpiepts.GuildWars2AccountId, LiebUserId = users[1].LiebUserId, PlannedRaidRoleId = scourge.PlannedRaidRoleId, RaidId = raid.RaidId, SignUpType = SignUpType.SignedUp },
new RaidSignUp{GuildWars2AccountId = bloodseeker.GuildWars2AccountId, LiebUserId = users[2].LiebUserId, PlannedRaidRoleId = scourge.PlannedRaidRoleId, RaidId = raid.RaidId, SignUpType = SignUpType.Maybe }
};
context.RaidSignUps.AddRange(signUps);
context.SaveChanges();
}
}
}