81 lines
2.8 KiB
Text
81 lines
2.8 KiB
Text
@page "/buildoverview"
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@using Lieb.Data
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@using Lieb.Models.GuildWars2
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@inject GuildWars2BuildService GuildWars2BuildService
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<h3>BuildOverview</h3>
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<AuthorizeView Policy="@Constants.Roles.Admin">
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<Authorized>
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<div class="nav-item px-3">
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<NavLink class="nav-link" href="buildedit">
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<span class="oi oi-plus" aria-hidden="true"></span> Add Build
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</NavLink>
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</div>
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<label>
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Filter:
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<select @onchange="args => ChangeFilter(args)" >
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<option value="All">All</option>
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@foreach(GuildWars2Class gw2Class in Enum.GetValues(typeof(GuildWars2Class)))
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{
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<option value="@gw2Class">@gw2Class.ToString()</option>
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}
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</select>
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</label>
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<table class="roletable">
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<tr>
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<th>Name</th>
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<th>Class</th>
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<th>Elite</th>
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<th>Might</th>
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<th>Heal</th>
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<th>Quick</th>
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<th>Alac</th>
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</tr>
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@foreach (var build in _buildsToShow.OrderBy(b => b.Class).ThenBy(b => b.EliteSpecialization))
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{
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<tr>
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<td class="nav-item px-3">
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@{string navLink = $"buildedit/{@build.GuildWars2BuildId}";}
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<NavLink class="nav-link" href="@navLink">@build.BuildName</NavLink>
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</td>
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<td>@build.Class.ToString()</td>
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<td>@build.EliteSpecialization.ToString()</td>
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<td class="checkboxfield"><input type="checkbox" checked="@(build.Might > 0)" disabled="disabled" /></td>
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<td class="checkboxfield"><input type="checkbox" checked="@(build.Heal > 0)" disabled="disabled" /></td>
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<td class="checkboxfield"><input type="checkbox" checked="@(build.Quickness > 0)" disabled="disabled" /></td>
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<td class="checkboxfield"><input type="checkbox" checked="@(build.Alacrity > 0)" disabled="disabled" /></td>
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</tr>
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}
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</table>
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</Authorized>
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</AuthorizeView>
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@code
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{
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private List<GuildWars2Build> _builds;
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private List<GuildWars2Build> _buildsToShow;
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protected override async Task OnInitializedAsync()
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{
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_builds = GuildWars2BuildService.GetBuilds();
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_buildsToShow = _builds;
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}
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private void ChangeFilter( ChangeEventArgs e)
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{
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if(Enum.TryParse<GuildWars2Class>(e.Value?.ToString(),out GuildWars2Class selectedClass))
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{
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_buildsToShow = _builds.Where(b => b.Class == selectedClass).ToList();
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}
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else
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{
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_buildsToShow = _builds;
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}
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}
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}
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