148 lines
8.9 KiB
C#
148 lines
8.9 KiB
C#
using Lieb.Models;
|
|
using Lieb.Models.GuildWars2;
|
|
using Lieb.Models.GuildWars2.Raid;
|
|
using Microsoft.EntityFrameworkCore;
|
|
|
|
namespace Lieb.Data
|
|
{
|
|
public class DbInitializer
|
|
{
|
|
public static void Initialize(LiebContext context)
|
|
{
|
|
//add special Roles
|
|
if (context.LiebRoles.FirstOrDefault(r => r.RoleName == Constants.Roles.Admin) == null)
|
|
{
|
|
context.LiebRoles.Add(new LiebRole() { RoleName = Constants.Roles.Admin, IsSystemRole = true, Level = Constants.RoleLevels.AdminLevel, LevelToAssign = Constants.RoleLevels.AdminLevel });
|
|
}
|
|
if (context.LiebRoles.FirstOrDefault(r => r.RoleName == Constants.Roles.GuildLead) == null)
|
|
{
|
|
context.LiebRoles.Add(new LiebRole() { RoleName = Constants.Roles.GuildLead, IsSystemRole = true, Level = Constants.RoleLevels.GuildLeadLevel, LevelToAssign = Constants.RoleLevels.AdminLevel });
|
|
}
|
|
if (context.LiebRoles.FirstOrDefault(r => r.RoleName == Constants.Roles.RaidLead) == null)
|
|
{
|
|
context.LiebRoles.Add(new LiebRole() { RoleName = Constants.Roles.RaidLead, IsSystemRole = true, Level = Constants.RoleLevels.RaidLeadLevel, LevelToAssign = Constants.RoleLevels.GuildLeadLevel });
|
|
}
|
|
if (context.LiebRoles.FirstOrDefault(r => r.RoleName == Constants.Roles.User) == null)
|
|
{
|
|
context.LiebRoles.Add(new LiebRole() { RoleName = Constants.Roles.User, IsSystemRole = true, Level = Constants.RoleLevels.UserLevel, LevelToAssign = Constants.RoleLevels.AdminLevel + 1 });
|
|
}
|
|
context.SaveChanges();
|
|
|
|
// Look for any LiebUsers.
|
|
if (context.LiebUsers.Any())
|
|
{
|
|
return; // DB has been seeded
|
|
}
|
|
|
|
GuildWars2Account linaith = new GuildWars2Account() { AccountName = "Linaith.2375" };
|
|
GuildWars2Account sarah = new GuildWars2Account() { AccountName = "Sarah.3984" };
|
|
GuildWars2Account hierpiepts = new GuildWars2Account() { AccountName = "hierpiepts.5241" };
|
|
GuildWars2Account bloodseeker = new GuildWars2Account() { AccountName = "Bloodseeker.2043" };
|
|
var users = new LiebUser[]
|
|
{
|
|
new LiebUser{DiscordUserId=194863625477816321, Name="Sarah", Birthday=DateTime.Parse("1992-01-15"), GuildWars2Accounts = new List<GuildWars2Account>(){ linaith, sarah} },
|
|
#if DEBUG
|
|
new LiebUser{DiscordUserId=1, Name="Lisa", GuildWars2Accounts = new List<GuildWars2Account>(){ hierpiepts}},
|
|
new LiebUser{DiscordUserId=2, Name="Simon", GuildWars2Accounts = new List<GuildWars2Account>(){ bloodseeker}}
|
|
#endif
|
|
};
|
|
|
|
context.LiebUsers.AddRange(users);
|
|
context.SaveChanges();
|
|
|
|
|
|
int AdminRoleId = context.LiebRoles.FirstOrDefault(x => x.RoleName == Constants.Roles.Admin).LiebRoleId;
|
|
int GuildLeadRoleId = context.LiebRoles.FirstOrDefault(x => x.RoleName == Constants.Roles.GuildLead).LiebRoleId;
|
|
int RaidLeadRoleId = context.LiebRoles.FirstOrDefault(x => x.RoleName == Constants.Roles.RaidLead).LiebRoleId;
|
|
int UserRoleId = context.LiebRoles.FirstOrDefault(x => x.RoleName == Constants.Roles.User).LiebRoleId;
|
|
|
|
var assignments = new RoleAssignment[]
|
|
{
|
|
new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = AdminRoleId },
|
|
new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = GuildLeadRoleId },
|
|
new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = RaidLeadRoleId },
|
|
new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = UserRoleId }
|
|
#if DEBUG
|
|
,new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = AdminRoleId },
|
|
new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = GuildLeadRoleId },
|
|
new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = RaidLeadRoleId },
|
|
new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = UserRoleId },
|
|
new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = GuildLeadRoleId },
|
|
new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = RaidLeadRoleId },
|
|
new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = UserRoleId }
|
|
#endif
|
|
};
|
|
|
|
context.RoleAssignments.AddRange(assignments);
|
|
context.SaveChanges();
|
|
#if DEBUG
|
|
PlannedRaidRole ele = new PlannedRaidRole()
|
|
{
|
|
Description = "Beste",
|
|
Name = "Heal Ele",
|
|
Spots = 2
|
|
};
|
|
PlannedRaidRole scourge = new PlannedRaidRole()
|
|
{
|
|
Description = "WupWup",
|
|
Name = "Scourge",
|
|
Spots = 8
|
|
};
|
|
|
|
Raid raid = new Raid()
|
|
{
|
|
Title = "Testraid",
|
|
Description = "This is a test raid\nwith multiple lines?",
|
|
Guild = "LIEB",
|
|
Organizer = "Sarah",
|
|
RaidType = RaidType.RandomWithBoons,
|
|
Date = DateTime.Now.Date,
|
|
StartTime = DateTime.Now,
|
|
EndTime = DateTime.Now.AddHours(2),
|
|
VoiceChat = "ts.lieb.games",
|
|
Roles = new [] { ele, scourge}
|
|
};
|
|
context.Raids.Add(raid);
|
|
context.SaveChanges();
|
|
|
|
var signUps = new RaidSignUp[]
|
|
{
|
|
new RaidSignUp{GuildWars2AccountId = linaith.GuildWars2AccountId, LiebUserId = users[0].LiebUserId, PlannedRaidRoleId = ele.PlannedRaidRoleId, RaidId = raid.RaidId, SignUpType = SignUpType.SignedUp },
|
|
new RaidSignUp{GuildWars2AccountId = hierpiepts.GuildWars2AccountId, LiebUserId = users[1].LiebUserId, PlannedRaidRoleId = scourge.PlannedRaidRoleId, RaidId = raid.RaidId, SignUpType = SignUpType.SignedUp },
|
|
new RaidSignUp{GuildWars2AccountId = bloodseeker.GuildWars2AccountId, LiebUserId = users[2].LiebUserId, PlannedRaidRoleId = scourge.PlannedRaidRoleId, RaidId = raid.RaidId, SignUpType = SignUpType.Maybe }
|
|
};
|
|
|
|
context.RaidSignUps.AddRange(signUps);
|
|
context.SaveChanges();
|
|
|
|
GuildWars2Build healTempest = new GuildWars2Build() { BuildName = "HealTempest", Class = GuildWars2Class.Elementalist, EliteSpecialization = EliteSpecialization.Tempest, Heal = 5, Might = 10 };
|
|
GuildWars2Build condiScourge = new GuildWars2Build() { BuildName = "CondiScourge", Class = GuildWars2Class.Necromancer, EliteSpecialization = EliteSpecialization.Scourge };
|
|
GuildWars2Build quickBrand = new GuildWars2Build() { BuildName = "QuickBrand", Class = GuildWars2Class.Guard, EliteSpecialization = EliteSpecialization.Firebrand, Heal = 5, Quickness = 5 };
|
|
GuildWars2Build alacregate = new GuildWars2Build() { BuildName = "Alacregate", Class = GuildWars2Class.Revenant, EliteSpecialization = EliteSpecialization.Renegade, Alacrity = 5 };
|
|
GuildWars2Build chrono = new GuildWars2Build() { BuildName = "Chrono", Class = GuildWars2Class.Mesmer, EliteSpecialization = EliteSpecialization.Chronomancer, Alacrity = 5, Quickness = 5 };
|
|
GuildWars2Build daredevil = new GuildWars2Build() { BuildName = "Daredevil", Class = GuildWars2Class.Thief, EliteSpecialization = EliteSpecialization.DareDevil };
|
|
context.GuildWars2Builds.AddRange(new List<GuildWars2Build>(){healTempest, condiScourge, quickBrand, alacregate, chrono, daredevil });
|
|
context.SaveChanges();
|
|
|
|
var equippedBuilds = new Equipped[]
|
|
{
|
|
new Equipped(){GuildWars2Account = linaith, CanTank = true, GuildWars2Build = quickBrand},
|
|
new Equipped(){GuildWars2Account = linaith, CanTank = false, GuildWars2Build = healTempest},
|
|
new Equipped(){GuildWars2Account = linaith, CanTank = false, GuildWars2Build = daredevil},
|
|
new Equipped(){GuildWars2Account = sarah, CanTank = false, GuildWars2Build = healTempest},
|
|
new Equipped(){GuildWars2Account = sarah, CanTank = false, GuildWars2Build = daredevil},
|
|
new Equipped(){GuildWars2Account = hierpiepts, CanTank = false, GuildWars2Build = condiScourge},
|
|
new Equipped(){GuildWars2Account = hierpiepts, CanTank = true, GuildWars2Build = quickBrand},
|
|
new Equipped(){GuildWars2Account = hierpiepts, CanTank = false, GuildWars2Build = healTempest},
|
|
new Equipped(){GuildWars2Account = bloodseeker, CanTank = true, GuildWars2Build = chrono},
|
|
new Equipped(){GuildWars2Account = bloodseeker, CanTank = false, GuildWars2Build = alacregate},
|
|
new Equipped(){GuildWars2Account = bloodseeker, CanTank = false, GuildWars2Build = condiScourge},
|
|
};
|
|
|
|
context.Equipped.AddRange(equippedBuilds);
|
|
context.SaveChanges();
|
|
|
|
#endif
|
|
}
|
|
}
|
|
}
|