added debug tags to the database initialisation
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991fbd12cb
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1 changed files with 9 additions and 6 deletions
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@ -38,12 +38,13 @@ namespace Lieb.Data
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GuildWars2Account sarah = new GuildWars2Account() { AccountName = "Sarah.3984" };
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GuildWars2Account sarah = new GuildWars2Account() { AccountName = "Sarah.3984" };
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GuildWars2Account hierpiepts = new GuildWars2Account() { AccountName = "hierpiepts.5241" };
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GuildWars2Account hierpiepts = new GuildWars2Account() { AccountName = "hierpiepts.5241" };
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GuildWars2Account bloodseeker = new GuildWars2Account() { AccountName = "Bloodseeker.2043" };
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GuildWars2Account bloodseeker = new GuildWars2Account() { AccountName = "Bloodseeker.2043" };
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var users = new LiebUser[]
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var users = new LiebUser[]
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{
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{
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new LiebUser{DiscordUserId=194863625477816321, Name="Sarah", Birthday=DateTime.Parse("1992-01-15"), GuildWars2Accounts = new List<GuildWars2Account>(){ linaith, sarah} },
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new LiebUser{DiscordUserId=194863625477816321, Name="Sarah", Birthday=DateTime.Parse("1992-01-15"), GuildWars2Accounts = new List<GuildWars2Account>(){ linaith, sarah} },
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#if DEBUG
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new LiebUser{DiscordUserId=1, Name="Lisa", GuildWars2Accounts = new List<GuildWars2Account>(){ hierpiepts}},
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new LiebUser{DiscordUserId=1, Name="Lisa", GuildWars2Accounts = new List<GuildWars2Account>(){ hierpiepts}},
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new LiebUser{DiscordUserId=2, Name="Simon", GuildWars2Accounts = new List<GuildWars2Account>(){ bloodseeker}}
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new LiebUser{DiscordUserId=2, Name="Simon", GuildWars2Accounts = new List<GuildWars2Account>(){ bloodseeker}}
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#endif
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};
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};
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context.LiebUsers.AddRange(users);
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context.LiebUsers.AddRange(users);
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@ -60,19 +61,21 @@ namespace Lieb.Data
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new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = AdminRoleId },
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new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = AdminRoleId },
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new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = GuildLeadRoleId },
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new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = GuildLeadRoleId },
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new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = RaidLeadRoleId },
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new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = RaidLeadRoleId },
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new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = UserRoleId },
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new RoleAssignment{LiebUserId = users[0].LiebUserId, LiebRoleId = UserRoleId }
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new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = AdminRoleId },
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#if DEBUG
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,new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = AdminRoleId },
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new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = GuildLeadRoleId },
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new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = GuildLeadRoleId },
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new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = RaidLeadRoleId },
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new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = RaidLeadRoleId },
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new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = UserRoleId },
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new RoleAssignment{LiebUserId = users[1].LiebUserId, LiebRoleId = UserRoleId },
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new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = GuildLeadRoleId },
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new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = GuildLeadRoleId },
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new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = RaidLeadRoleId },
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new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = RaidLeadRoleId },
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new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = UserRoleId }
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new RoleAssignment{LiebUserId = users[2].LiebUserId, LiebRoleId = UserRoleId }
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#endif
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};
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};
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context.RoleAssignments.AddRange(assignments);
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context.RoleAssignments.AddRange(assignments);
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context.SaveChanges();
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context.SaveChanges();
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#if DEBUG
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PlannedRaidRole ele = new PlannedRaidRole()
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PlannedRaidRole ele = new PlannedRaidRole()
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{
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{
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Description = "Beste",
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Description = "Beste",
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@ -111,7 +114,7 @@ namespace Lieb.Data
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context.RaidSignUps.AddRange(signUps);
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context.RaidSignUps.AddRange(signUps);
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context.SaveChanges();
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context.SaveChanges();
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#endif
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}
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}
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}
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}
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}
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}
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