added database migrations
This commit is contained in:
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6 changed files with 1897 additions and 3 deletions
499
Lieb/Migrations/20221122212214_InitialCreate.cs
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499
Lieb/Migrations/20221122212214_InitialCreate.cs
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using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace Lieb.Migrations
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{
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public partial class InitialCreate : Migration
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{
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "DiscordSettings",
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columns: table => new
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{
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DiscordSettingsId = table.Column<ulong>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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DiscordLogChannel = table.Column<ulong>(type: "INTEGER", nullable: false),
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ChangeUserNames = table.Column<bool>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_DiscordSettings", x => x.DiscordSettingsId);
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});
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migrationBuilder.CreateTable(
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name: "GuildWars2Build",
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columns: table => new
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{
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GuildWars2BuildId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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BuildName = table.Column<string>(type: "TEXT", maxLength: 60, nullable: false),
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Might = table.Column<short>(type: "INTEGER", nullable: false),
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Quickness = table.Column<short>(type: "INTEGER", nullable: false),
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Alacrity = table.Column<short>(type: "INTEGER", nullable: false),
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Heal = table.Column<short>(type: "INTEGER", nullable: false),
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Class = table.Column<int>(type: "INTEGER", nullable: false),
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EliteSpecialization = table.Column<int>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_GuildWars2Build", x => x.GuildWars2BuildId);
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});
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migrationBuilder.CreateTable(
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name: "LiebRole",
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columns: table => new
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{
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LiebRoleId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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RoleName = table.Column<string>(type: "TEXT", maxLength: 40, nullable: false),
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Type = table.Column<int>(type: "INTEGER", nullable: false),
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Level = table.Column<int>(type: "INTEGER", nullable: false),
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LevelToAssign = table.Column<int>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_LiebRole", x => x.LiebRoleId);
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});
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migrationBuilder.CreateTable(
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name: "LiebUser",
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columns: table => new
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{
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Id = table.Column<ulong>(type: "INTEGER", nullable: false),
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Name = table.Column<string>(type: "TEXT", maxLength: 40, nullable: false),
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Pronouns = table.Column<string>(type: "TEXT", maxLength: 60, nullable: false),
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Birthday = table.Column<DateTime>(type: "TEXT", nullable: true),
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BannedUntil = table.Column<DateTime>(type: "TEXT", nullable: true),
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MainGW2Account = table.Column<int>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_LiebUser", x => x.Id);
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});
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migrationBuilder.CreateTable(
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name: "Raid",
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columns: table => new
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{
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RaidId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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StartTimeUTC = table.Column<DateTimeOffset>(type: "TEXT", nullable: false),
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EndTimeUTC = table.Column<DateTimeOffset>(type: "TEXT", nullable: false),
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FreeForAllTimeUTC = table.Column<DateTimeOffset>(type: "TEXT", nullable: false),
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Title = table.Column<string>(type: "TEXT", maxLength: 100, nullable: false),
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Description = table.Column<string>(type: "TEXT", maxLength: 1000, nullable: false),
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Organizer = table.Column<string>(type: "TEXT", maxLength: 50, nullable: false),
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Guild = table.Column<string>(type: "TEXT", maxLength: 50, nullable: false),
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VoiceChat = table.Column<string>(type: "TEXT", maxLength: 50, nullable: false),
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RaidType = table.Column<int>(type: "INTEGER", nullable: false),
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RequiredRole = table.Column<string>(type: "TEXT", nullable: false),
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MoveFlexUsers = table.Column<bool>(type: "INTEGER", nullable: false),
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RaidOwnerId = table.Column<ulong>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Raid", x => x.RaidId);
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});
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migrationBuilder.CreateTable(
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name: "RaidTemplate",
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columns: table => new
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{
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RaidTemplateId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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StartTime = table.Column<DateTime>(type: "TEXT", nullable: false),
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EndTime = table.Column<DateTime>(type: "TEXT", nullable: false),
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FreeForAllTime = table.Column<DateTime>(type: "TEXT", nullable: false),
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TimeZone = table.Column<string>(type: "TEXT", nullable: false),
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Interval = table.Column<int>(type: "INTEGER", nullable: false),
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CreateDaysBefore = table.Column<int>(type: "INTEGER", nullable: false),
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Title = table.Column<string>(type: "TEXT", maxLength: 100, nullable: false),
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Description = table.Column<string>(type: "TEXT", maxLength: 1000, nullable: false),
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Organizer = table.Column<string>(type: "TEXT", maxLength: 50, nullable: false),
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Guild = table.Column<string>(type: "TEXT", maxLength: 50, nullable: false),
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VoiceChat = table.Column<string>(type: "TEXT", maxLength: 50, nullable: false),
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RaidType = table.Column<int>(type: "INTEGER", nullable: false),
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RequiredRole = table.Column<string>(type: "TEXT", nullable: false),
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MoveFlexUsers = table.Column<bool>(type: "INTEGER", nullable: false),
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RaidOwnerId = table.Column<ulong>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_RaidTemplate", x => x.RaidTemplateId);
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});
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migrationBuilder.CreateTable(
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name: "GuildWars2Account",
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columns: table => new
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{
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GuildWars2AccountId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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ApiKey = table.Column<string>(type: "TEXT", nullable: false),
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AccountName = table.Column<string>(type: "TEXT", nullable: false),
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LiebUserId = table.Column<ulong>(type: "INTEGER", nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_GuildWars2Account", x => x.GuildWars2AccountId);
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table.ForeignKey(
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name: "FK_GuildWars2Account_LiebUser_LiebUserId",
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column: x => x.LiebUserId,
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principalTable: "LiebUser",
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principalColumn: "Id");
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});
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migrationBuilder.CreateTable(
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name: "RoleAssignment",
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columns: table => new
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{
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RoleAssignmentId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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LiebRoleId = table.Column<int>(type: "INTEGER", nullable: false),
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LiebUserId = table.Column<ulong>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_RoleAssignment", x => x.RoleAssignmentId);
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table.ForeignKey(
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name: "FK_RoleAssignment_LiebRole_LiebRoleId",
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column: x => x.LiebRoleId,
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principalTable: "LiebRole",
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principalColumn: "LiebRoleId",
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onDelete: ReferentialAction.Cascade);
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table.ForeignKey(
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name: "FK_RoleAssignment_LiebUser_LiebUserId",
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column: x => x.LiebUserId,
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principalTable: "LiebUser",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateTable(
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name: "DiscordRaidMessage",
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columns: table => new
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{
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DiscordRaidMessageId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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RaidId = table.Column<int>(type: "INTEGER", nullable: false),
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DiscordMessageId = table.Column<ulong>(type: "INTEGER", nullable: false),
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DiscordChannelId = table.Column<ulong>(type: "INTEGER", nullable: false),
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DiscordGuildId = table.Column<ulong>(type: "INTEGER", nullable: false),
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RaidTemplateId = table.Column<int>(type: "INTEGER", nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_DiscordRaidMessage", x => x.DiscordRaidMessageId);
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table.ForeignKey(
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name: "FK_DiscordRaidMessage_Raid_RaidId",
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column: x => x.RaidId,
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principalTable: "Raid",
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principalColumn: "RaidId",
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onDelete: ReferentialAction.Cascade);
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table.ForeignKey(
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name: "FK_DiscordRaidMessage_RaidTemplate_RaidTemplateId",
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column: x => x.RaidTemplateId,
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principalTable: "RaidTemplate",
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principalColumn: "RaidTemplateId");
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});
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migrationBuilder.CreateTable(
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name: "RaidLog",
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columns: table => new
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{
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RaidLogId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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Type = table.Column<int>(type: "INTEGER", nullable: false),
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UserId = table.Column<ulong>(type: "INTEGER", nullable: false),
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RaidId = table.Column<int>(type: "INTEGER", nullable: true),
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RaidTemplateId = table.Column<int>(type: "INTEGER", nullable: true),
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LogEntry = table.Column<string>(type: "TEXT", nullable: false),
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Time = table.Column<DateTimeOffset>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_RaidLog", x => x.RaidLogId);
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table.ForeignKey(
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name: "FK_RaidLog_LiebUser_UserId",
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column: x => x.UserId,
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principalTable: "LiebUser",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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table.ForeignKey(
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name: "FK_RaidLog_Raid_RaidId",
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column: x => x.RaidId,
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principalTable: "Raid",
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principalColumn: "RaidId");
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table.ForeignKey(
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name: "FK_RaidLog_RaidTemplate_RaidTemplateId",
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column: x => x.RaidTemplateId,
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principalTable: "RaidTemplate",
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principalColumn: "RaidTemplateId");
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});
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migrationBuilder.CreateTable(
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name: "RaidReminder",
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columns: table => new
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{
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RaidReminderId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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Type = table.Column<int>(type: "INTEGER", nullable: false),
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TimeType = table.Column<int>(type: "INTEGER", nullable: false),
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Message = table.Column<string>(type: "TEXT", maxLength: 1000, nullable: false),
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ReminderTimeUTC = table.Column<DateTimeOffset>(type: "TEXT", nullable: false),
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DiscordServerId = table.Column<ulong>(type: "INTEGER", nullable: false),
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DiscordChannelId = table.Column<ulong>(type: "INTEGER", nullable: false),
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Sent = table.Column<bool>(type: "INTEGER", nullable: false),
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RaidId = table.Column<int>(type: "INTEGER", nullable: false),
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RaidTemplateId = table.Column<int>(type: "INTEGER", nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_RaidReminder", x => x.RaidReminderId);
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table.ForeignKey(
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name: "FK_RaidReminder_Raid_RaidId",
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column: x => x.RaidId,
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principalTable: "Raid",
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principalColumn: "RaidId",
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onDelete: ReferentialAction.Cascade);
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table.ForeignKey(
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name: "FK_RaidReminder_RaidTemplate_RaidTemplateId",
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column: x => x.RaidTemplateId,
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principalTable: "RaidTemplate",
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principalColumn: "RaidTemplateId");
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});
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migrationBuilder.CreateTable(
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name: "RaidRole",
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columns: table => new
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{
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RaidRoleId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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Spots = table.Column<int>(type: "INTEGER", nullable: false),
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Name = table.Column<string>(type: "TEXT", maxLength: 40, nullable: false),
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Description = table.Column<string>(type: "TEXT", maxLength: 200, nullable: false),
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IsRandomSignUpRole = table.Column<bool>(type: "INTEGER", nullable: false),
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RaidId = table.Column<int>(type: "INTEGER", nullable: true),
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RaidTemplateId = table.Column<int>(type: "INTEGER", nullable: true)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_RaidRole", x => x.RaidRoleId);
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table.ForeignKey(
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name: "FK_RaidRole_Raid_RaidId",
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column: x => x.RaidId,
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principalTable: "Raid",
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principalColumn: "RaidId");
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table.ForeignKey(
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name: "FK_RaidRole_RaidTemplate_RaidTemplateId",
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column: x => x.RaidTemplateId,
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principalTable: "RaidTemplate",
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principalColumn: "RaidTemplateId");
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});
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migrationBuilder.CreateTable(
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name: "Equipped",
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columns: table => new
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{
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EquippedId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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CanTank = table.Column<bool>(type: "INTEGER", nullable: false),
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GuildWars2AccountId = table.Column<int>(type: "INTEGER", nullable: false),
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GuildWars2BuildId = table.Column<int>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Equipped", x => x.EquippedId);
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table.ForeignKey(
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name: "FK_Equipped_GuildWars2Account_GuildWars2AccountId",
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column: x => x.GuildWars2AccountId,
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principalTable: "GuildWars2Account",
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principalColumn: "GuildWars2AccountId",
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onDelete: ReferentialAction.Cascade);
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table.ForeignKey(
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name: "FK_Equipped_GuildWars2Build_GuildWars2BuildId",
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column: x => x.GuildWars2BuildId,
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principalTable: "GuildWars2Build",
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principalColumn: "GuildWars2BuildId",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateTable(
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name: "RaidSignUp",
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columns: table => new
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{
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RaidSignUpId = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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RaidId = table.Column<int>(type: "INTEGER", nullable: false),
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LiebUserId = table.Column<ulong>(type: "INTEGER", nullable: true),
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GuildWars2AccountId = table.Column<int>(type: "INTEGER", nullable: true),
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RaidRoleId = table.Column<int>(type: "INTEGER", nullable: false),
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ExternalUserName = table.Column<string>(type: "TEXT", nullable: false),
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SignUpType = table.Column<int>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_RaidSignUp", x => x.RaidSignUpId);
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table.ForeignKey(
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name: "FK_RaidSignUp_GuildWars2Account_GuildWars2AccountId",
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column: x => x.GuildWars2AccountId,
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principalTable: "GuildWars2Account",
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principalColumn: "GuildWars2AccountId");
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table.ForeignKey(
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name: "FK_RaidSignUp_LiebUser_LiebUserId",
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column: x => x.LiebUserId,
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principalTable: "LiebUser",
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principalColumn: "Id");
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table.ForeignKey(
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name: "FK_RaidSignUp_Raid_RaidId",
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column: x => x.RaidId,
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principalTable: "Raid",
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principalColumn: "RaidId",
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onDelete: ReferentialAction.Cascade);
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table.ForeignKey(
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name: "FK_RaidSignUp_RaidRole_RaidRoleId",
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column: x => x.RaidRoleId,
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principalTable: "RaidRole",
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principalColumn: "RaidRoleId",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_DiscordRaidMessage_RaidId",
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table: "DiscordRaidMessage",
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column: "RaidId");
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migrationBuilder.CreateIndex(
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name: "IX_DiscordRaidMessage_RaidTemplateId",
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table: "DiscordRaidMessage",
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column: "RaidTemplateId");
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migrationBuilder.CreateIndex(
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name: "IX_Equipped_GuildWars2AccountId",
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table: "Equipped",
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column: "GuildWars2AccountId");
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migrationBuilder.CreateIndex(
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name: "IX_Equipped_GuildWars2BuildId",
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table: "Equipped",
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column: "GuildWars2BuildId");
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migrationBuilder.CreateIndex(
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name: "IX_GuildWars2Account_LiebUserId",
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table: "GuildWars2Account",
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column: "LiebUserId");
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migrationBuilder.CreateIndex(
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name: "IX_RaidLog_RaidId",
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table: "RaidLog",
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column: "RaidId");
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migrationBuilder.CreateIndex(
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name: "IX_RaidLog_RaidTemplateId",
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table: "RaidLog",
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column: "RaidTemplateId");
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migrationBuilder.CreateIndex(
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name: "IX_RaidLog_UserId",
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table: "RaidLog",
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column: "UserId");
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migrationBuilder.CreateIndex(
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name: "IX_RaidReminder_RaidId",
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table: "RaidReminder",
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column: "RaidId");
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|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RaidReminder_RaidTemplateId",
|
||||
table: "RaidReminder",
|
||||
column: "RaidTemplateId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RaidRole_RaidId",
|
||||
table: "RaidRole",
|
||||
column: "RaidId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RaidRole_RaidTemplateId",
|
||||
table: "RaidRole",
|
||||
column: "RaidTemplateId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RaidSignUp_GuildWars2AccountId",
|
||||
table: "RaidSignUp",
|
||||
column: "GuildWars2AccountId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RaidSignUp_LiebUserId",
|
||||
table: "RaidSignUp",
|
||||
column: "LiebUserId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RaidSignUp_RaidId",
|
||||
table: "RaidSignUp",
|
||||
column: "RaidId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RaidSignUp_RaidRoleId",
|
||||
table: "RaidSignUp",
|
||||
column: "RaidRoleId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RoleAssignment_LiebRoleId",
|
||||
table: "RoleAssignment",
|
||||
column: "LiebRoleId");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_RoleAssignment_LiebUserId",
|
||||
table: "RoleAssignment",
|
||||
column: "LiebUserId");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropTable(
|
||||
name: "DiscordRaidMessage");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "DiscordSettings");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "Equipped");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "RaidLog");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "RaidReminder");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "RaidSignUp");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "RoleAssignment");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "GuildWars2Build");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "GuildWars2Account");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "RaidRole");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "LiebRole");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "LiebUser");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "Raid");
|
||||
|
||||
migrationBuilder.DropTable(
|
||||
name: "RaidTemplate");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue