added json ignore tags because oc cyclic references in Logs
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fc5e75cc9d
commit
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3 changed files with 8 additions and 6 deletions
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@ -1,4 +1,6 @@
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namespace Lieb.Models.GuildWars2.Raid
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using System.Text.Json.Serialization;
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namespace Lieb.Models.GuildWars2.Raid
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{
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{
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public class DiscordRaidMessage
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public class DiscordRaidMessage
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{
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{
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@ -6,6 +8,7 @@
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public int RaidId { get; set; }
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public int RaidId { get; set; }
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[JsonIgnore(Condition = JsonIgnoreCondition.Always)]
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public Raid Raid { get; set; }
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public Raid Raid { get; set; }
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public ulong DiscordMessageId { get; set; }
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public ulong DiscordMessageId { get; set; }
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@ -1,5 +1,6 @@
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using System.Text.Json;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Lieb.Models.GuildWars2.Raid
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namespace Lieb.Models.GuildWars2.Raid
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{
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{
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@ -28,14 +29,13 @@ namespace Lieb.Models.GuildWars2.Raid
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public LiebUser User {get; set;}
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public LiebUser User {get; set;}
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[JsonIgnore(Condition = JsonIgnoreCondition.Always)]
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public Raid? Raid { get; set; }
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public Raid? Raid { get; set; }
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public RaidTemplate? RaidTemplate { get; set; }
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public RaidTemplate? RaidTemplate { get; set; }
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public static RaidLog CreateRaidLog(ulong userId, Raid raid)
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public static RaidLog CreateRaidLog(ulong userId, Raid raid)
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{
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{
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raid.RaidLogs.Clear();
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raid.Reminders.Clear();
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return new RaidLog()
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return new RaidLog()
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{
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{
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Type = LogType.Raid,
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Type = LogType.Raid,
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@ -61,8 +61,6 @@ namespace Lieb.Models.GuildWars2.Raid
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public static RaidLog CreateRaidTemplateLog(ulong userId, RaidTemplate template)
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public static RaidLog CreateRaidTemplateLog(ulong userId, RaidTemplate template)
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{
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{
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template.TemplateLogs.Clear();
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template.Reminders.Clear();
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return new RaidLog()
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return new RaidLog()
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{
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{
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Type = LogType.RaidTemplate,
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Type = LogType.RaidTemplate,
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@ -1,5 +1,5 @@
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations;
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using System;
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using System.Text.Json.Serialization;
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namespace Lieb.Models.GuildWars2.Raid
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namespace Lieb.Models.GuildWars2.Raid
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{
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{
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@ -42,6 +42,7 @@ namespace Lieb.Models.GuildWars2.Raid
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public int RaidId { get; set; }
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public int RaidId { get; set; }
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[JsonIgnore(Condition = JsonIgnoreCondition.Always)]
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public Raid Raid { get; set; }
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public Raid Raid { get; set; }
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}
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}
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