Added Authorization
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parent
04049f31f6
commit
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15 changed files with 134 additions and 21 deletions
21
Lieb/Data/Constants.cs
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21
Lieb/Data/Constants.cs
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@ -0,0 +1,21 @@
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namespace Lieb.Data
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{
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public static class Constants
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{
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public const string ClaimType = "Role";
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public static class Roles
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{
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public const string User = "User";
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public const string RaidLead = "RaidLead";
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public const string GuildLead = "GuildLead";
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public const string Admin = "Admin";
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public static List<string> GetAllRoles()
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{
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return typeof(Roles).GetFields().Select(f => f.GetValue(f)).Cast<string>().ToList();
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}
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}
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}
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}
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@ -7,19 +7,27 @@ namespace Lieb.Data
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public static void Initialize(LiebContext context)
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{
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// Look for any students.
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if (context.Users.Any())
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if (context.LiebUsers.Any())
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{
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return; // DB has been seeded
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}
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UserRole admin = new UserRole();
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admin.RoleName = Constants.Roles.Admin;
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UserRole guildLead = new UserRole();
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guildLead.RoleName = Constants.Roles.GuildLead;
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UserRole member = new UserRole();
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member.RoleName = Constants.Roles.User;
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var users = new LiebUser[]
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{
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new LiebUser{DiscordUserId=0, Name="Sarah",Birthday=DateTime.Parse("1992-01-15")},
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new LiebUser{DiscordUserId=0, Name="Lisa",Birthday=DateTime.Parse("1991-02-15")},
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new LiebUser{DiscordUserId=0, Name="Simon",Birthday=DateTime.Parse("2019-09-01")}
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new LiebUser{DiscordUserId=0, Name="Sarah",Birthday=DateTime.Parse("1992-01-15"), Roles=new List<UserRole>(){admin}},
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new LiebUser{DiscordUserId=1, Name="Lisa",Birthday=DateTime.Parse("1991-02-15"), Roles=new List<UserRole>(){guildLead} },
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new LiebUser{DiscordUserId=2, Name="Simon",Birthday=DateTime.Parse("2019-09-01"), Roles=new List<UserRole>(){member}}
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};
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context.Users.AddRange(users);
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context.LiebUsers.AddRange(users);
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context.SaveChanges();
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}
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@ -13,7 +13,8 @@ namespace Lieb.Data
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{
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}
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public DbSet<LiebUser> Users { get; set; }
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public DbSet<LiebUser> LiebUsers { get; set; }
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public DbSet<UserRole> UserRoles { get; set; }
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public DbSet<GuildWars2Account> GuildWars2Account { get; set; }
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public DbSet<Equipped> Equipped { get; set; }
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public DbSet<GuildWars2Build> RaidRoles { get; set; }
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@ -27,6 +28,7 @@ namespace Lieb.Data
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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modelBuilder.Entity<LiebUser>().ToTable("LiebUser");
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modelBuilder.Entity<UserRole>().ToTable("UserRole");
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modelBuilder.Entity<GuildWars2Account>().ToTable("GuildWars2Account");
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modelBuilder.Entity<Equipped>().ToTable("Equipped");
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modelBuilder.Entity<GuildWars2Build>().ToTable("GuildWars2Build");
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