diff --git a/Lieb/Models/Equipped.cs b/Lieb/Models/Equipped.cs index ecbf0a9..e760545 100644 --- a/Lieb/Models/Equipped.cs +++ b/Lieb/Models/Equipped.cs @@ -3,6 +3,9 @@ public class Equipped { public int EquippedId { get; set; } + + public bool CanTank { get; set; } + public int GuildWars2AccountId { get; set; } public int RaidRoleId { get; set; } public GuildWars2Account GuildWars2Account { get; set; } = new GuildWars2Account(); diff --git a/Lieb/Models/Raid/RandomRaid.cs b/Lieb/Models/Raid/RandomRaid.cs index df0f78c..c9add95 100644 --- a/Lieb/Models/Raid/RandomRaid.cs +++ b/Lieb/Models/Raid/RandomRaid.cs @@ -2,6 +2,13 @@ { public class RandomRaid : Raid { - public ICollection WantedRoles { get; set; } = new HashSet(); + public short Might { get; set; } + public short Quickness { get; set; } + public short Alacrity { get; set; } + public short Heal { get; set; } + public User Tank { get; set; } = new User(); + + public bool RandomClass { get; set; } + public bool RandomEliteSpecialization { get; set; } } } diff --git a/Lieb/Models/RaidRole.cs b/Lieb/Models/RaidRole.cs index 64fc4d6..1414813 100644 --- a/Lieb/Models/RaidRole.cs +++ b/Lieb/Models/RaidRole.cs @@ -68,7 +68,12 @@ { public int RaidRoleId { get; set; } public string RoleName { get; set; } = String.Empty; - public ICollection Boons { get; set; } = new List(); + + public short Might { get; set; } + public short Quickness { get; set; } + public short Alacrity { get; set; } + public short Heal { get; set; } + public GuildWars2Class Class { get; set; } public EliteSpecialization EliteSpecialization { get; set; } public ICollection EquippedRoles { get; set; } = new List();