merged LiebUserId with DiscordId

This commit is contained in:
t.ruspekhofer 2022-05-17 23:14:58 +02:00
parent 49374412b3
commit d54ce50336
19 changed files with 109 additions and 142 deletions

View file

@ -101,7 +101,7 @@ namespace Lieb.Data
private void RandomizeWithBoons(Raid raid)
{
Dictionary<int, GuildWars2Build> signedUpUsers= new Dictionary<int, GuildWars2Build>();
Dictionary<ulong, GuildWars2Build> signedUpUsers= new Dictionary<ulong, GuildWars2Build>();
foreach (RaidSignUp signUp in raid.SignUps)
{
if (signUp.GuildWars2Account.EquippedBuilds.Count > 0)
@ -121,7 +121,7 @@ namespace Lieb.Data
}
}
private void BalanceRoles(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int recusrionDepth = 0)
private void BalanceRoles(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int recusrionDepth = 0)
{
int Alac = 0;
int Quick = 0;
@ -180,7 +180,7 @@ namespace Lieb.Data
}
}
private void ReduceAlac(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int currentAlac)
private void ReduceAlac(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int currentAlac)
{
foreach (var userBuild in signedUpUsers)
{
@ -198,7 +198,7 @@ namespace Lieb.Data
}
}
private void IncreaseAlac(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int currentAlac)
private void IncreaseAlac(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int currentAlac)
{
foreach (var userBuild in signedUpUsers)
{
@ -216,7 +216,7 @@ namespace Lieb.Data
}
}
private void ReduceQuick(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int currentQuick)
private void ReduceQuick(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int currentQuick)
{
foreach (var userBuild in signedUpUsers)
{
@ -234,7 +234,7 @@ namespace Lieb.Data
}
}
private void IncreaseQuick(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int currentQuick)
private void IncreaseQuick(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int currentQuick)
{
foreach (var userBuild in signedUpUsers)
{
@ -252,7 +252,7 @@ namespace Lieb.Data
}
}
private void ReduceMight(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int currentMight)
private void ReduceMight(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int currentMight)
{
foreach (var userBuild in signedUpUsers)
{
@ -270,7 +270,7 @@ namespace Lieb.Data
}
}
private void IncreaseMight(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int currentMight)
private void IncreaseMight(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int currentMight)
{
foreach (var userBuild in signedUpUsers)
{
@ -288,7 +288,7 @@ namespace Lieb.Data
}
}
private void ReduceHeal(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int currentHeal)
private void ReduceHeal(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int currentHeal)
{
foreach (var userBuild in signedUpUsers)
{
@ -306,7 +306,7 @@ namespace Lieb.Data
}
}
private void IncreaseHeal(Raid raid, Dictionary<int, GuildWars2Build> signedUpUsers, int currentHeal)
private void IncreaseHeal(Raid raid, Dictionary<ulong, GuildWars2Build> signedUpUsers, int currentHeal)
{
foreach (var userBuild in signedUpUsers)
{