Added user rights management
This commit is contained in:
parent
f00418d23c
commit
d472889ae1
9 changed files with 419 additions and 17 deletions
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@ -17,5 +17,13 @@
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return typeof(Roles).GetFields().Select(f => f.GetValue(f)).Cast<string>().ToList();
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return typeof(Roles).GetFields().Select(f => f.GetValue(f)).Cast<string>().ToList();
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}
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}
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}
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}
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public static class RoleLevels
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{
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public const int UserLevel = 20;
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public const int RaidLeadLevel = 55;
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public const int GuildLeadLevel = 65;
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public const int AdminLevel = 80;
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}
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}
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}
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}
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}
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@ -9,22 +9,25 @@ namespace Lieb.Data
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{
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{
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public static void Initialize(LiebContext context)
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public static void Initialize(LiebContext context)
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{
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{
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//add new Roles
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//add special Roles
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List<LiebRole> roles = new List<LiebRole>();
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if (context.LiebRoles.FirstOrDefault(r => r.RoleName == Constants.Roles.Admin) == null)
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foreach (string roleName in Constants.Roles.GetAllRoles())
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{
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{
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if (context.LiebRoles.FirstOrDefault(r => r.RoleName == roleName) == null)
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context.LiebRoles.Add(new LiebRole() { RoleName = Constants.Roles.Admin, IsSystemRole = true, Level = Constants.RoleLevels.AdminLevel, LevelToAssign = Constants.RoleLevels.AdminLevel });
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{
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roles.Add(new LiebRole()
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{
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RoleName = roleName
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});
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}
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}
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if (context.LiebRoles.FirstOrDefault(r => r.RoleName == Constants.Roles.GuildLead) == null)
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{
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context.LiebRoles.Add(new LiebRole() { RoleName = Constants.Roles.GuildLead, IsSystemRole = true, Level = Constants.RoleLevels.GuildLeadLevel, LevelToAssign = Constants.RoleLevels.AdminLevel });
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}
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if (context.LiebRoles.FirstOrDefault(r => r.RoleName == Constants.Roles.RaidLead) == null)
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{
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context.LiebRoles.Add(new LiebRole() { RoleName = Constants.Roles.RaidLead, IsSystemRole = true, Level = Constants.RoleLevels.RaidLeadLevel, LevelToAssign = Constants.RoleLevels.GuildLeadLevel });
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}
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if (context.LiebRoles.FirstOrDefault(r => r.RoleName == Constants.Roles.User) == null)
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{
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context.LiebRoles.Add(new LiebRole() { RoleName = Constants.Roles.User, IsSystemRole = true, Level = Constants.RoleLevels.UserLevel, LevelToAssign = Constants.RoleLevels.AdminLevel + 1 });
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}
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}
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context.LiebRoles.AddRange(roles);
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context.SaveChanges();
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context.SaveChanges();
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// Look for any LiebUsers.
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// Look for any LiebUsers.
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if (context.LiebUsers.Any())
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if (context.LiebUsers.Any())
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{
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{
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@ -13,23 +13,48 @@ namespace Lieb.Data
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_contextFactory = contextFactory;
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_contextFactory = contextFactory;
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}
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}
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public async Task<LiebUser> GetLiebUser(ulong discordId)
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public List<LiebUser> GetLiebUsers()
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{
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if (discordId > 0)
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{
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{
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using var context = _contextFactory.CreateDbContext();
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using var context = _contextFactory.CreateDbContext();
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return await context.LiebUsers
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return context.LiebUsers
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.Include(u => u.GuildWars2Accounts)
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.Include(u => u.GuildWars2Accounts)
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.ThenInclude(a => a.EquippedBuilds)
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.ThenInclude(a => a.EquippedBuilds)
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.ThenInclude(b => b.GuildWars2Build)
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.ThenInclude(b => b.GuildWars2Build)
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.Include(u => u.RoleAssignments)
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.Include(u => u.RoleAssignments)
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.ThenInclude(r => r.LiebRole)
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.ThenInclude(r => r.LiebRole)
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.FirstOrDefaultAsync(u => u.DiscordUserId == discordId);
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.ToList();
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}
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public LiebUser GetLiebUser(ulong discordId)
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{
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if (discordId > 0)
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{
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using var context = _contextFactory.CreateDbContext();
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return context.LiebUsers
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.Include(u => u.GuildWars2Accounts)
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.ThenInclude(a => a.EquippedBuilds)
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.ThenInclude(b => b.GuildWars2Build)
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.Include(u => u.RoleAssignments)
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.ThenInclude(r => r.LiebRole)
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.FirstOrDefault(u => u.DiscordUserId == discordId);
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}
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}
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else
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else
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return new LiebUser();
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return new LiebUser();
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}
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}
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public LiebUser GetLiebUser(int userId)
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{
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using var context = _contextFactory.CreateDbContext();
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return context.LiebUsers
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.Include(u => u.GuildWars2Accounts)
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.ThenInclude(a => a.EquippedBuilds)
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.ThenInclude(b => b.GuildWars2Build)
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.Include(u => u.RoleAssignments)
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.ThenInclude(r => r.LiebRole)
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.AsNoTracking()
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.FirstOrDefault(u => u.LiebUserId == userId);
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}
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public LiebUser GetLiebUserSmall(ulong discordId)
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public LiebUser GetLiebUserSmall(ulong discordId)
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{
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{
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if (discordId > 0)
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if (discordId > 0)
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@ -43,6 +68,14 @@ namespace Lieb.Data
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return new LiebUser();
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return new LiebUser();
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}
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}
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public LiebUser GetLiebUserSmall(int userId)
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{
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using var context = _contextFactory.CreateDbContext();
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return context.LiebUsers
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.Include(u => u.GuildWars2Accounts)
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.FirstOrDefault(u => u.LiebUserId == userId);
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}
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public async Task<int> GetLiebUserId(ulong discordId)
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public async Task<int> GetLiebUserId(ulong discordId)
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{
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{
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if (discordId > 0)
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if (discordId > 0)
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@ -69,5 +102,73 @@ namespace Lieb.Data
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}
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}
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await context.SaveChangesAsync();
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await context.SaveChangesAsync();
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}
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}
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public async Task EditUserRoles(LiebUser user)
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{
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if (user != null)
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{
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using var context = _contextFactory.CreateDbContext();
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LiebUser? userToChange = await context.LiebUsers
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.Include(u => u.RoleAssignments)
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.FirstOrDefaultAsync(u => u.LiebUserId == user.LiebUserId);
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if (userToChange == null)
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return;
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userToChange.BannedUntil = user.BannedUntil;
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List<RoleAssignment> toDelete = new List<RoleAssignment>();
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foreach (RoleAssignment assignment in userToChange.RoleAssignments)
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{
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RoleAssignment? newAssignment = user.RoleAssignments.FirstOrDefault(r => r.RoleAssignmentId == assignment.RoleAssignmentId);
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if (newAssignment == null)
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{
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toDelete.Add(assignment);
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}
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}
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foreach (RoleAssignment assignment in toDelete)
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{
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userToChange.RoleAssignments.Remove(assignment);
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context.RoleAssignments.Remove(assignment);
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}
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foreach (RoleAssignment assignment in user.RoleAssignments.Where(r => r.RoleAssignmentId == 0))
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{
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userToChange.RoleAssignments.Add(assignment);
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}
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await context.SaveChangesAsync();
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}
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}
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public List<LiebRole> GetLiebRoles()
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{
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using var context = _contextFactory.CreateDbContext();
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return context.LiebRoles
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.Include(u => u.RoleAssignments)
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.ThenInclude(r => r.LiebUser)
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.ToList();
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}
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public async Task AddRole(LiebRole role)
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{
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using var context = _contextFactory.CreateDbContext();
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if (context.LiebRoles.FirstOrDefault(r => r.RoleName == role.RoleName) == null)
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{
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context.LiebRoles.Add(role);
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}
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await context.SaveChangesAsync();
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}
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public async Task DeleteRole(int roleId)
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{
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using var context = _contextFactory.CreateDbContext();
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LiebRole role = context.LiebRoles.FirstOrDefault(r => r.LiebRoleId == roleId);
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if (role != null)
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{
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context.LiebRoles.Remove(role);
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await context.SaveChangesAsync();
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}
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}
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}
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}
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}
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}
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@ -10,6 +10,12 @@ namespace Lieb.Models
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[StringLength(40, ErrorMessage = "RoleName too long (40 character limit).")]
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[StringLength(40, ErrorMessage = "RoleName too long (40 character limit).")]
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public string RoleName { get; set; } = string.Empty;
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public string RoleName { get; set; } = string.Empty;
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public bool IsSystemRole { get; set; } = false;
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public int Level { get; set; } = 20;
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public int LevelToAssign { get; set; } = 30;
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public ICollection<RoleAssignment> RoleAssignments { get; set; } = new List<RoleAssignment>();
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public ICollection<RoleAssignment> RoleAssignments { get; set; } = new List<RoleAssignment>();
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}
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}
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}
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}
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@ -8,11 +8,9 @@ namespace Lieb.Models
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public int LiebUserId { get; set; }
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public int LiebUserId { get; set; }
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public ulong DiscordUserId { get; set; }
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public ulong DiscordUserId { get; set; }
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[Required]
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[StringLength(40, ErrorMessage = "Name too long (40 character limit).")]
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[StringLength(40, ErrorMessage = "Name too long (40 character limit).")]
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public string Name { get; set; } = string.Empty;
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public string Name { get; set; } = string.Empty;
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[Required]
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[StringLength(60, ErrorMessage = "Pronouns too long (60 character limit).")]
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[StringLength(60, ErrorMessage = "Pronouns too long (60 character limit).")]
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public string Pronouns { get; set; } = string.Empty;
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public string Pronouns { get; set; } = string.Empty;
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72
Lieb/Pages/User/RoleEdit.razor
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72
Lieb/Pages/User/RoleEdit.razor
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@ -0,0 +1,72 @@
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@page "/roleedit"
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@using Lieb.Data
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@using Lieb.Models
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@using Lieb.Models.GuildWars2
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@inject UserService UserService
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<h3>UserOverview</h3>
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<AuthorizeView Policy="@Constants.Roles.Admin">
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<Authorized>
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<table>
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<tr>
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<th>Name</th>
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<th>GW2 Account</th>
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<th>Banned Until</th>
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</tr>
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<h5>Roles</h5>
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@foreach(LiebRole role in _roles)
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{
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<tr>
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<td>@if(!role.IsSystemRole)
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{
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<button type=button @onclick="() => DeleteRoleClicked(role)">Create Role</button>
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}</td>
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<td>@role.RoleName</td>
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</tr>
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}
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</table>
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<p>
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<label>
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new Role:
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<input @bind="_newRoleName" />
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<button type=button @onclick="() => CreateRoleClicked()">Create Role</button>
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</label>
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</p>
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</Authorized>
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</AuthorizeView>
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@code
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{
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private List<LiebRole> _roles;
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private string _newRoleName = string.Empty;
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protected override async Task OnInitializedAsync()
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{
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_roles = UserService.GetLiebRoles();
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}
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async Task CreateRoleClicked()
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{
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LiebRole role = new LiebRole()
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{
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RoleName = _newRoleName,
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IsSystemRole = false,
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Level = 0,
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LevelToAssign = Constants.RoleLevels.RaidLeadLevel
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};
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await UserService.AddRole(role);
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_roles = UserService.GetLiebRoles();
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}
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async Task DeleteRoleClicked(LiebRole role)
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{
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await UserService.DeleteRole(role.LiebRoleId);
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_roles = UserService.GetLiebRoles();
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}
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}
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118
Lieb/Pages/User/UserEdit.razor
Normal file
118
Lieb/Pages/User/UserEdit.razor
Normal file
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@ -0,0 +1,118 @@
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@page "/useredit"
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@page "/useredit/{userId}"
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@using Lieb.Data
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@using Lieb.Models
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@using Lieb.Models.GuildWars2
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@using System.ComponentModel.DataAnnotations
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@using System.Security.Claims
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@inject UserService UserService
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@inject NavigationManager NavigationManager
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@inject AuthenticationStateProvider AuthenticationStateProvider
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@inject IJSRuntime JsRuntime
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<h3>UserEdit</h3>
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<EditForm Model="@_user" OnValidSubmit="@HandleValidSubmit">
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<DataAnnotationsValidator />
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<ValidationSummary />
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<AuthorizeView Policy="@Constants.Roles.Admin" Context="authorizationContext">
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<Authorized>
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<p>
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<label>
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Banned Until:
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<InputDate @bind-Value="_user.BannedUntil" />
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</label>
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</p>
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</Authorized>
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</AuthorizeView>
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<label>Equipped Builds</label>
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<table>
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<tr>
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<th></th>
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<th>Role Name</th>
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<th>IsSystemRole</th>
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</tr>
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@foreach (LiebRole role in _roles)
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{
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<tr>
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@{
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bool hasRole = _user.RoleAssignments.Where(a => a.LiebRoleId == role.LiebRoleId).Any();
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bool disabled = _editingUserRights < role.LevelToAssign;
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}
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<td><input type="checkbox" disabled="@disabled" checked="@hasRole" @onchange="args => RoleStatusChanged(role, args)" /></td>
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<td>@role.RoleName</td>
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@if(@role.IsSystemRole)
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{
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<td>True</td>
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}
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</tr>
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}
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</table>
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<br />
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<button type="submit">Submit</button>
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</EditForm>
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@code {
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[Parameter]
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public string userId { get; set; }
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private LiebUser _user;
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private int _editingUserRights = 0;
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private List<LiebRole> _roles;
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protected override async Task OnInitializedAsync()
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{
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var authState = await AuthenticationStateProvider.GetAuthenticationStateAsync();
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ulong discordId = ulong.Parse(authState.User.Claims.FirstOrDefault(c => c.Type == ClaimTypes.NameIdentifier).Value);
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LiebUser editingUser = UserService.GetLiebUser(discordId);
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foreach(RoleAssignment assignment in editingUser.RoleAssignments)
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{
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||||||
|
if(_editingUserRights < assignment.LiebRole.Level)
|
||||||
|
{
|
||||||
|
_editingUserRights = assignment.LiebRole.Level;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!string.IsNullOrEmpty(userId) && int.TryParse(userId, out int parsedId))
|
||||||
|
{
|
||||||
|
_user = UserService.GetLiebUser(parsedId);
|
||||||
|
_roles = UserService.GetLiebRoles();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
NavigationManager.NavigateTo("useroverview");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async Task RoleStatusChanged(LiebRole role, ChangeEventArgs args)
|
||||||
|
{
|
||||||
|
bool isChecked = bool.Parse(args.Value.ToString());
|
||||||
|
RoleAssignment? assignment = _user.RoleAssignments.FirstOrDefault(a => a.LiebRoleId == role.LiebRoleId);
|
||||||
|
if(isChecked && assignment == null)
|
||||||
|
{
|
||||||
|
RoleAssignment roleAssignment = new RoleAssignment()
|
||||||
|
{
|
||||||
|
LiebRoleId = role.LiebRoleId,
|
||||||
|
LiebUserId = _user.LiebUserId
|
||||||
|
};
|
||||||
|
_user.RoleAssignments.Add(roleAssignment);
|
||||||
|
}
|
||||||
|
else if(!isChecked && assignment != null)
|
||||||
|
{
|
||||||
|
_user.RoleAssignments.Remove(assignment);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task HandleValidSubmit()
|
||||||
|
{
|
||||||
|
await UserService.EditUserRoles(_user);
|
||||||
|
NavigationManager.NavigateTo("useroverview");
|
||||||
|
}
|
||||||
|
}
|
87
Lieb/Pages/User/UserOverview.razor
Normal file
87
Lieb/Pages/User/UserOverview.razor
Normal file
|
@ -0,0 +1,87 @@
|
||||||
|
@page "/useroverview"
|
||||||
|
@using Lieb.Data
|
||||||
|
@using Lieb.Models
|
||||||
|
@using Lieb.Models.GuildWars2
|
||||||
|
@inject UserService UserService
|
||||||
|
|
||||||
|
|
||||||
|
<h3>UserOverview</h3>
|
||||||
|
|
||||||
|
|
||||||
|
<AuthorizeView Policy="@Constants.Roles.Admin">
|
||||||
|
<Authorized>
|
||||||
|
<div class="nav-item px-3">
|
||||||
|
<NavLink class="nav-link" href="roleedit">
|
||||||
|
<span class="oi oi-plus" aria-hidden="true"></span> Edit Roles
|
||||||
|
</NavLink>
|
||||||
|
</div>
|
||||||
|
</Authorized>
|
||||||
|
</AuthorizeView>
|
||||||
|
|
||||||
|
|
||||||
|
<label>
|
||||||
|
Banned Only:
|
||||||
|
<input type="checkbox" @bind="_bannedOnly" />
|
||||||
|
</label>
|
||||||
|
<label>
|
||||||
|
Search:
|
||||||
|
<input @bind="_searchString" />
|
||||||
|
</label>
|
||||||
|
|
||||||
|
<table>
|
||||||
|
<tr>
|
||||||
|
<th>Name</th>
|
||||||
|
<th>GW2 Account</th>
|
||||||
|
<th>Banned Until</th>
|
||||||
|
</tr>
|
||||||
|
@{
|
||||||
|
HashSet<LiebUser> foundUsers = new HashSet<LiebUser>();
|
||||||
|
if(_bannedOnly)
|
||||||
|
{
|
||||||
|
foreach(LiebUser user in _users.Where(u => u.Name.Contains(_searchString) && u.BannedUntil > DateTime.Now))
|
||||||
|
{
|
||||||
|
foundUsers.Add(user);
|
||||||
|
}
|
||||||
|
foreach(LiebUser user in _users.Where(u => u.GuildWars2Accounts.Where(a => a.AccountName.Contains(_searchString)).Any() && u.BannedUntil > DateTime.Now))
|
||||||
|
{
|
||||||
|
foundUsers.Add(user);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach(LiebUser user in _users.Where(u => u.Name.Contains(_searchString)))
|
||||||
|
{
|
||||||
|
foundUsers.Add(user);
|
||||||
|
}
|
||||||
|
foreach(LiebUser user in _users.Where(u => u.GuildWars2Accounts.Where(a => a.AccountName.Contains(_searchString)).Any()))
|
||||||
|
{
|
||||||
|
foundUsers.Add(user);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@foreach (LiebUser user in foundUsers)
|
||||||
|
{
|
||||||
|
<tr>
|
||||||
|
<td class="nav-item px-3">
|
||||||
|
@{string navLink = $"useredit/{@user.LiebUserId}";}
|
||||||
|
<NavLink class="nav-link" href="@navLink">@user.Name</NavLink>
|
||||||
|
</td>
|
||||||
|
<td>@foreach(var account in user.GuildWars2Accounts){<div>@account.AccountName </div> }</td>
|
||||||
|
<td>@user.BannedUntil?.ToLongDateString()</td>
|
||||||
|
</tr>
|
||||||
|
}
|
||||||
|
</table>
|
||||||
|
|
||||||
|
@code
|
||||||
|
{
|
||||||
|
private List<LiebUser> _users;
|
||||||
|
|
||||||
|
private bool _bannedOnly;
|
||||||
|
private string _searchString = string.Empty;
|
||||||
|
private string _newRoleName = string.Empty;
|
||||||
|
|
||||||
|
protected override async Task OnInitializedAsync()
|
||||||
|
{
|
||||||
|
_users = UserService.GetLiebUsers();
|
||||||
|
}
|
||||||
|
}
|
|
@ -38,6 +38,15 @@
|
||||||
</div>
|
</div>
|
||||||
</Authorized>
|
</Authorized>
|
||||||
</AuthorizeView>
|
</AuthorizeView>
|
||||||
|
<AuthorizeView Policy="@Constants.Roles.Admin">
|
||||||
|
<Authorized>
|
||||||
|
<div class="nav-item px-3">
|
||||||
|
<NavLink class="nav-link" href="useroverview">
|
||||||
|
<span class="oi oi-list-rich" aria-hidden="true"></span> User Overview
|
||||||
|
</NavLink>
|
||||||
|
</div>
|
||||||
|
</Authorized>
|
||||||
|
</AuthorizeView>
|
||||||
</nav>
|
</nav>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue