Renamed RaidRole and RaidSignUpHistory
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15 changed files with 144 additions and 121 deletions
17
Lieb/Models/GuildWars2/Raid/DiscordRaidMessage.cs
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17
Lieb/Models/GuildWars2/Raid/DiscordRaidMessage.cs
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@ -0,0 +1,17 @@
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namespace Lieb.Models.GuildWars2.Raid
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{
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public class DiscordRaidMessage
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{
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public int DiscordRaidMessageId { get; set; }
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public int RaidId { get; set; }
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public Raid Raid { get; set; }
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public ulong DiscordMessageId { get; set; }
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public ulong DiscordChannelId { get; set; }
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public ulong DiscordGuildId { get; set; }
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}
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}
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@ -24,46 +24,12 @@ namespace Lieb.Models.GuildWars2.Raid
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public ICollection<RaidSignUp> SignUps { get; set; } = new HashSet<RaidSignUp>();
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public ICollection<SignUpHistory> SignUpHistory { get; set; } = new HashSet<SignUpHistory>();
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//used to edit the Discord message
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public ulong DiscordMessageId { get; set; }
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public ICollection<RaidSignUpHistory> SignUpHistory { get; set; } = new HashSet<RaidSignUpHistory>();
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public Raid() { }
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public Raid(RaidTemplate template)
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public Raid(RaidTemplate template) : base(template)
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{
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this.Title = template.Title;
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this.Description = template.Description;
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this.Organizer = template.Organizer;
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this.Guild = template.Guild;
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this.VoiceChat = template.VoiceChat;
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this.RaidType = template.RaidType;
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this.RequiredRole = template.RequiredRole;
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this.DiscordChannelId = template.DiscordChannelId;
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this.DiscordGuildId = template.DiscordGuildId;
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foreach(PlannedRaidRole role in template.Roles)
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{
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this.Roles.Add(new PlannedRaidRole()
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{
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Description = role.Description,
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Name = role.Name,
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Spots = role.Spots
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});
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}
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foreach(RaidReminder reminder in template.Reminders)
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{
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this.Reminders.Add(new RaidReminder()
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{
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ChannelId = reminder.ChannelId,
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HoursBeforeRaid = reminder.HoursBeforeRaid,
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Message = reminder.Message,
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Sent = reminder.Sent,
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Type = reminder.Type
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});
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}
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TimeZoneInfo timeZone = TimeZoneInfo.FindSystemTimeZoneById(template.TimeZone);
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StartTimeUTC = TimeZoneInfo.ConvertTimeToUtc(template.StartTime, timeZone);
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EndTimeUTC = TimeZoneInfo.ConvertTimeToUtc(template.EndTime, timeZone);
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@ -2,7 +2,7 @@
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namespace Lieb.Models.GuildWars2.Raid
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{
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public class RaidBase
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public abstract class RaidBase
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{
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[Required]
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[StringLength(100, ErrorMessage = "Title too long (100 character limit).")]
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@ -34,13 +34,56 @@ namespace Lieb.Models.GuildWars2.Raid
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public int RaidOwnerId { get; set; }
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//role name, number of spots
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public ICollection<PlannedRaidRole> Roles { get; set; } = new HashSet<PlannedRaidRole>();
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public ICollection<RaidRole> Roles { get; set; } = new HashSet<RaidRole>();
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public ICollection<RaidReminder> Reminders { get; set; } = new List<RaidReminder>();
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//used to edit the Discord message
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public ulong DiscordChannelId { get; set; }
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public ICollection<DiscordRaidMessage> DiscordRaidMessages { get; set; } = new HashSet<DiscordRaidMessage>();
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public ulong DiscordGuildId { get; set; }
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public RaidBase() { }
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public RaidBase(RaidBase template)
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{
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this.Title = template.Title;
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this.Description = template.Description;
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this.Organizer = template.Organizer;
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this.Guild = template.Guild;
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this.VoiceChat = template.VoiceChat;
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this.RaidType = template.RaidType;
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this.RequiredRole = template.RequiredRole;
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this.MoveFlexUsers = template.MoveFlexUsers;
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this.RaidOwnerId = template.RaidOwnerId;
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foreach (RaidRole role in template.Roles)
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{
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this.Roles.Add(new RaidRole()
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{
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Description = role.Description,
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Name = role.Name,
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Spots = role.Spots
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});
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}
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foreach (RaidReminder reminder in template.Reminders)
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{
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this.Reminders.Add(new RaidReminder()
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{
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ChannelId = reminder.ChannelId,
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HoursBeforeRaid = reminder.HoursBeforeRaid,
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Message = reminder.Message,
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Sent = reminder.Sent,
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Type = reminder.Type
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});
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}
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foreach (DiscordRaidMessage message in template.DiscordRaidMessages)
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{
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this.DiscordRaidMessages.Add(new DiscordRaidMessage()
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{
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RaidId = message.RaidId,
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DiscordMessageId = message.DiscordMessageId,
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DiscordChannelId = message.DiscordChannelId,
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DiscordGuildId = message.DiscordGuildId
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});
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}
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}
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}
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}
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@ -2,9 +2,9 @@
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namespace Lieb.Models.GuildWars2.Raid
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{
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public class PlannedRaidRole
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public class RaidRole
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{
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public int PlannedRaidRoleId { get; set; }
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public int RaidRoleId { get; set; }
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public int Spots { get; set; }
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[Required]
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@ -23,6 +23,6 @@
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public Raid Raid { get; set; }
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public LiebUser LiebUser { get; set; }
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public GuildWars2Account GuildWars2Account { get; set; }
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public PlannedRaidRole PlannedRaidRole { get; set; }
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public RaidRole PlannedRaidRole { get; set; }
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}
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}
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@ -1,8 +1,8 @@
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namespace Lieb.Models.GuildWars2.Raid
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{
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public class SignUpHistory
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public class RaidSignUpHistory
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{
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public int SignUpHistoryId { get; set; }
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public int RaidSignUpHistoryId { get; set; }
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public string UserName { get; set; } = string.Empty;
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