Classes and EliteSpecs are no longer rerandomized if the randomize button is clicked again
This commit is contained in:
parent
c88bf5b133
commit
b936c4f292
1 changed files with 2 additions and 2 deletions
|
@ -55,7 +55,7 @@ namespace Lieb.Data
|
|||
|
||||
private void RandomizeClasses(Raid raid)
|
||||
{
|
||||
foreach (RaidSignUp signUp in raid.SignUps)
|
||||
foreach (RaidSignUp signUp in raid.SignUps.Where(s => s.RaidRole.IsRandomSignUpRole))
|
||||
{
|
||||
HashSet<GuildWars2Class> possibleClasses = new HashSet<GuildWars2Class>();
|
||||
foreach (Equipped build in signUp.GuildWars2Account.EquippedBuilds.Where(b => b.GuildWars2Build.UseInRandomRaid))
|
||||
|
@ -79,7 +79,7 @@ namespace Lieb.Data
|
|||
|
||||
private void RandomizeEliteSpecs(Raid raid)
|
||||
{
|
||||
foreach (RaidSignUp signUp in raid.SignUps)
|
||||
foreach (RaidSignUp signUp in raid.SignUps.Where(s => s.RaidRole.IsRandomSignUpRole))
|
||||
{
|
||||
HashSet<EliteSpecialization> possibleEliteSpecs = new HashSet<EliteSpecialization>();
|
||||
foreach (Equipped build in signUp.GuildWars2Account.EquippedBuilds.Where(b => b.GuildWars2Build.UseInRandomRaid))
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue