Compressed RaidRole components to a single component to make layout changes easier
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7 changed files with 42 additions and 177 deletions
124
Lieb/Pages/Raids/RaidRoles.razor
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124
Lieb/Pages/Raids/RaidRoles.razor
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@using Lieb.Data
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@using Lieb.Models
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@using Lieb.Models.GuildWars2
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@using Lieb.Models.GuildWars2.Raid
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@inject RaidService RaidService
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<table class="table">
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<tbody>
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@{
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RaidSignUp userRole = _raid.SignUps.Where(s => s.LiebUserId == _liebUserId).FirstOrDefault();
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bool isSignedUp = userRole != null;
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}
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@foreach (PlannedRaidRole role in _raid.Roles.OrderBy(r => r.PlannedRaidRoleId))
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{
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RaidSignUp[] signUps = _raid.SignUps.Where(s => s.PlannedRaidRoleId == role.PlannedRaidRoleId).ToArray();
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int usedSpots = signUps.Where(s => s.SignUpType == SignUpType.SignedUp).Count();
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<tr>
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<td><b>@role.Name</b> (@usedSpots /@role.Spots) <br> @role.Description </td>
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<td>
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@foreach (var signUp in signUps)
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{
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@if(signUp.SignUpType != SignUpType.SignedOff)
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{
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<tr>
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@{bool isUser = isSignedUp && userRole.PlannedRaidRole.PlannedRaidRoleId == role.PlannedRaidRoleId && signUp.LiebUserId == _liebUserId;}
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@{string signUpStatus = string.Empty;}
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@if (signUp.SignUpType != SignUpType.SignedUp) signUpStatus = $" - {signUp.SignUpType}";
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@if (isUser && _usableAccounts.Count > 1)
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{
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<td>@signUp.LiebUser.Name
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<select value=@signUp.GuildWars2AccountId @onchange="args => ChangeAccount(_user, args)">
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@foreach (var account in _usableAccounts)
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{
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<option value=@account.GuildWars2AccountId>@account.AccountName</option>
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}
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</select> @signUpStatus </td>
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}
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else
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{
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<td>@signUp.LiebUser.Name (@signUp.GuildWars2Account.AccountName) @signUpStatus</td>
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}
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</tr>
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}
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}
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</td>
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@if(_liebUserId > 0)
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{
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@if(_raid.RaidType == RaidType.Planned)
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{
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@if (RaidService.IsRoleSignUpAllowed(_raid.RaidId, _user.LiebUserId, role.PlannedRaidRoleId, SignUpType.SignedUp, false))
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{
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<td><button @onclick="() => SignUpClicked(role, _user, isSignedUp, SignUpType.SignedUp)">Sign Up</button></td>
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<td><button @onclick="() => SignUpClicked(role, _user, isSignedUp, SignUpType.Maybe)">Maybe</button></td>
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}
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else
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{
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<td></td>
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<td></td>
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}
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<td><button @onclick="() => SignUpClicked(role, _user, isSignedUp, SignUpType.Backup)">Backup</button></td>
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@if (isSignedUp && userRole.SignUpType != SignUpType.SignedOff && _raid.RaidType == RaidType.Planned)
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{
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<td><button @onclick="() => SignUpClicked(role, _user, isSignedUp, SignUpType.Flex)">Flex</button></td>
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}
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}
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else
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{
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@if (role.IsRandomSignUpRole && _raid.SignUps.Where(s => s.SignUpType == SignUpType.SignedUp).Count() < role.Spots)
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{
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<td><button @onclick="() => SignUpClicked(role, _user, isSignedUp, SignUpType.SignedUp)">Sign Up</button></td>
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<td><button @onclick="() => SignUpClicked(role, _user, isSignedUp, SignUpType.Maybe)">Maybe</button></td>
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<td><button @onclick="() => SignUpClicked(role, _user, isSignedUp, SignUpType.Backup)">Backup</button></td>
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}
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}
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}
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</tr>
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}
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</tbody>
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</table>
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@code {
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[Parameter]
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public Raid _raid { get; set; }
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[Parameter]
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public LiebUser? _user { get; set; }
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private int _liebUserId { get; set; } = -1;
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private List<GuildWars2Account> _usableAccounts;
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protected override async Task OnParametersSetAsync()
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{
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if (_user != null)
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{
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_usableAccounts = _user.GuildWars2Accounts.Where(a => a.EquippedBuilds.Count > 0).ToList();
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_liebUserId = _user.LiebUserId;
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}
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}
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async Task SignUpClicked(PlannedRaidRole role, LiebUser liebUser, bool isSignedUp, SignUpType signUpType)
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{
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if(isSignedUp && signUpType != SignUpType.Flex)
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{
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await RaidService.ChangeSignUpType(_raid.RaidId, liebUser.LiebUserId, role.PlannedRaidRoleId, signUpType);
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}
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else
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{
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await RaidService.SignUp(_raid.RaidId, liebUser.LiebUserId, _usableAccounts.FirstOrDefault().GuildWars2AccountId, role.PlannedRaidRoleId, signUpType);
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}
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_raid = RaidService.GetRaid(_raid.RaidId);
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}
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async Task ChangeAccount(LiebUser liebUser, ChangeEventArgs e)
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{
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int accountId = int.Parse(e.Value.ToString());
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await RaidService.ChangeAccount(_raid.RaidId, liebUser.LiebUserId, accountId);
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_raid = RaidService.GetRaid(_raid.RaidId);
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}
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}
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