Added Reset All Equipped Builds Button

This commit is contained in:
Sarah Faey 2023-11-30 17:17:40 +01:00
parent 0ac8fec909
commit 7de720cab3
2 changed files with 28 additions and 1 deletions

View file

@ -51,5 +51,16 @@ namespace Lieb.Data
using var context = _contextFactory.CreateDbContext(); using var context = _contextFactory.CreateDbContext();
return context.GuildWars2Builds.FirstOrDefault(b => b.GuildWars2BuildId == buildId); return context.GuildWars2Builds.FirstOrDefault(b => b.GuildWars2BuildId == buildId);
} }
public async Task ResetAllEquipped()
{
using var context = _contextFactory.CreateDbContext();
List<Equipped> buildsToRemove = context.Equipped.ToList();
if (buildsToRemove.Count > 0)
{
context.Equipped.RemoveRange(buildsToRemove);
await context.SaveChangesAsync();
}
}
} }
} }

View file

@ -2,6 +2,7 @@
@using Lieb.Data @using Lieb.Data
@using Lieb.Models.GuildWars2 @using Lieb.Models.GuildWars2
@inject GuildWars2BuildService GuildWars2BuildService @inject GuildWars2BuildService GuildWars2BuildService
@inject IJSRuntime JsRuntime
<h3>Build Overview</h3> <h3>Build Overview</h3>
@ -14,15 +15,30 @@
<span class="oi oi-plus" aria-hidden="true"></span> Add Build <span class="oi oi-plus" aria-hidden="true"></span> Add Build
</NavLink> </NavLink>
</div> </div>
</Authorized>
</AuthorizeView>
<BuildList _account=@null _allowEdit=true></BuildList> <BuildList _account=@null _allowEdit=true></BuildList>
<button type="delete" @onclick="() => ResetAllBuildsClicked()">Reset All Equipped Builds</button>
</Authorized>
<NotAuthorized>
<BuildList _account=@null _allowEdit=true></BuildList>
</NotAuthorized>
</AuthorizeView>
@code @code
{ {
protected override async Task OnInitializedAsync() protected override async Task OnInitializedAsync()
{ {
} }
async Task ResetAllBuildsClicked()
{
bool confirmed = await JsRuntime.InvokeAsync<bool>("confirm", "Are you sure you want to reset all equipped Build?");
if (confirmed)
{
await GuildWars2BuildService.ResetAllEquipped();
}
}
} }