From 3743093212fc8aa6cedda17e829417a4259888ee Mon Sep 17 00:00:00 2001 From: "t.ruspekhofer" Date: Tue, 8 Mar 2022 00:50:04 +0100 Subject: [PATCH] Added Validation for class and elite specialization --- Lieb/Models/GuildWars2/GuildWars2Build.cs | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/Lieb/Models/GuildWars2/GuildWars2Build.cs b/Lieb/Models/GuildWars2/GuildWars2Build.cs index f3d965a..45bcf8e 100644 --- a/Lieb/Models/GuildWars2/GuildWars2Build.cs +++ b/Lieb/Models/GuildWars2/GuildWars2Build.cs @@ -74,12 +74,17 @@ namespace Lieb.Models.GuildWars2 [StringLength(60, ErrorMessage = "BuildName too long (60 character limit).")] public string BuildName { get; set; } = String.Empty; - public short Might { get; set; } - public short Quickness { get; set; } - public short Alacrity { get; set; } - public short Heal { get; set; } + public bool Might { get; set; } + public bool Quickness { get; set; } + public bool Alacrity { get; set; } + public bool Heal { get; set; } + [Required] + [Range(1,9, ErrorMessage ="Please select a class")] public GuildWars2Class Class { get; set; } + + [Required] + [Range(1, 90, ErrorMessage = "Please select an elite specialization")] public EliteSpecialization EliteSpecialization { get; set; } public ICollection EquippedRoles { get; set; } = new List();