reworked account pages
This commit is contained in:
parent
e5b6fdba39
commit
2a26e7f8b5
7 changed files with 214 additions and 182 deletions
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@ -29,8 +29,7 @@ namespace Lieb.Data
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using var context = _contextFactory.CreateDbContext();
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using var context = _contextFactory.CreateDbContext();
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if (account.GuildWars2AccountId == 0)
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if (account.GuildWars2AccountId == 0)
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{
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{
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//context.GuildWars2Accounts.Add(account);
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LiebUser? user = context.LiebUsers.FirstOrDefault(u => u.LiebUserId == userId);
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LiebUser user = context.LiebUsers.FirstOrDefault(u => u.LiebUserId == userId);
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if(user != null)
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if(user != null)
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{
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{
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user.GuildWars2Accounts.Add(account);
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user.GuildWars2Accounts.Add(account);
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@ -39,42 +38,20 @@ namespace Lieb.Data
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}
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}
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else
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else
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{
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{
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GuildWars2Account accountToChange = context.GuildWars2Accounts
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GuildWars2Account? accountToChange = context.GuildWars2Accounts
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.Include(a => a.EquippedBuilds)
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.Include(a => a.EquippedBuilds)
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.Include(e => e.EquippedBuilds)
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.FirstOrDefault(a => a.GuildWars2AccountId == account.GuildWars2AccountId);
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.FirstOrDefault(a => a.GuildWars2AccountId == account.GuildWars2AccountId);
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if (accountToChange != null)
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{
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accountToChange.AccountName = account.AccountName;
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accountToChange.AccountName = account.AccountName;
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accountToChange.ApiKey = account.ApiKey;
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accountToChange.ApiKey = account.ApiKey;
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List<Equipped> toDelete = new List<Equipped>();
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foreach (Equipped equipped in accountToChange.EquippedBuilds)
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{
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Equipped? newEquipped = account.EquippedBuilds.FirstOrDefault(r => r.EquippedId == equipped.EquippedId);
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if (newEquipped != null)
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{
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equipped.CanTank = newEquipped.CanTank;
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}
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else
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{
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toDelete.Add(equipped);
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}
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}
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foreach(Equipped equipped in toDelete)
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{
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accountToChange.EquippedBuilds.Remove(equipped);
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context.Equipped.Remove(equipped);
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}
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foreach (Equipped equipped in account.EquippedBuilds.Where(r => r.EquippedId == 0))
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{
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accountToChange.EquippedBuilds.Add(equipped);
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}
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await context.SaveChangesAsync();
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await context.SaveChangesAsync();
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}
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}
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}
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}
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}
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}
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}
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public async Task DeleteAccount(int accountId)
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public async Task DeleteAccount(int accountId)
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{
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{
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@ -88,5 +65,57 @@ namespace Lieb.Data
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await context.SaveChangesAsync();
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await context.SaveChangesAsync();
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}
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}
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}
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}
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public async Task AddBuild(int accountId, int buildId)
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{
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using var context = _contextFactory.CreateDbContext();
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GuildWars2Account? account = context.GuildWars2Accounts
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.Include(a => a.EquippedBuilds)
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.FirstOrDefault(a => a.GuildWars2AccountId == accountId);
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if (account != null)
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{
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account.EquippedBuilds.Add(new Equipped()
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{
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GuildWars2AccountId = accountId,
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GuildWars2BuildId = buildId
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});
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await context.SaveChangesAsync();
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}
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}
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public async Task RemoveBuild(int accountId, int buildId)
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{
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using var context = _contextFactory.CreateDbContext();
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GuildWars2Account? account = context.GuildWars2Accounts
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.Include(a => a.EquippedBuilds)
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.FirstOrDefault(a => a.GuildWars2AccountId == accountId);
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if (account != null)
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{
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Equipped? buildToRemove = account.EquippedBuilds.FirstOrDefault(b => b.GuildWars2BuildId == buildId);
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if (buildToRemove != null)
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{
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account.EquippedBuilds.Remove(buildToRemove);
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await context.SaveChangesAsync();
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}
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}
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}
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public async Task ChangeTankStatus(int accountId, int buildId, bool canTank)
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{
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using var context = _contextFactory.CreateDbContext();
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GuildWars2Account? account = context.GuildWars2Accounts
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.Include(a => a.EquippedBuilds)
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.FirstOrDefault(a => a.GuildWars2AccountId == accountId);
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if (account != null)
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{
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Equipped? build = account.EquippedBuilds.FirstOrDefault(b => b.GuildWars2BuildId == buildId);
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if (build != null)
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{
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build.CanTank = canTank;
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await context.SaveChangesAsync();
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}
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}
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}
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}
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}
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}
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}
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@ -103,43 +103,46 @@ namespace Lieb.Data
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await context.SaveChangesAsync();
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await context.SaveChangesAsync();
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}
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}
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public async Task EditUserRoles(LiebUser user)
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public async Task UpdateBannedUntil(int userId, DateTime? date)
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{
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if (user != null)
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{
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{
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using var context = _contextFactory.CreateDbContext();
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using var context = _contextFactory.CreateDbContext();
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LiebUser? userToChange = await context.LiebUsers
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LiebUser? user = await context.LiebUsers.FirstOrDefaultAsync(u => u.LiebUserId == userId);
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.Include(u => u.RoleAssignments)
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.FirstOrDefaultAsync(u => u.LiebUserId == user.LiebUserId);
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if (userToChange == null)
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if (user == null)
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return;
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return;
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userToChange.BannedUntil = user.BannedUntil;
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user.BannedUntil = date;
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List<RoleAssignment> toDelete = new List<RoleAssignment>();
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foreach (RoleAssignment assignment in userToChange.RoleAssignments)
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{
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RoleAssignment? newAssignment = user.RoleAssignments.FirstOrDefault(r => r.RoleAssignmentId == assignment.RoleAssignmentId);
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if (newAssignment == null)
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{
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toDelete.Add(assignment);
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}
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}
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foreach (RoleAssignment assignment in toDelete)
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{
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userToChange.RoleAssignments.Remove(assignment);
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context.RoleAssignments.Remove(assignment);
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}
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foreach (RoleAssignment assignment in user.RoleAssignments.Where(r => r.RoleAssignmentId == 0))
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{
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userToChange.RoleAssignments.Add(assignment);
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}
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await context.SaveChangesAsync();
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await context.SaveChangesAsync();
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}
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}
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public async Task AddRoleToUser(int userId, int roleId)
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{
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using var context = _contextFactory.CreateDbContext();
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LiebUser? user = await context.LiebUsers
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.Include(u => u.RoleAssignments)
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.FirstOrDefaultAsync(u => u.LiebUserId == userId);
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user.RoleAssignments.Add(new RoleAssignment()
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{
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LiebUserId = userId,
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LiebRoleId = roleId
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});
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await context.SaveChangesAsync();
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}
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}
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public async Task RemoveRoleFromUser(int userId, int roleId)
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{
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using var context = _contextFactory.CreateDbContext();
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LiebUser? user = await context.LiebUsers
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.Include(u => u.RoleAssignments)
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.FirstOrDefaultAsync(u => u.LiebUserId == userId);
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RoleAssignment assignmentToRemove = user.RoleAssignments.FirstOrDefault(r => r.LiebRoleId == roleId);
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if(assignmentToRemove != null)
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{
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user.RoleAssignments.Remove(assignmentToRemove);
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}
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await context.SaveChangesAsync();
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}
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public List<LiebRole> GetLiebRoles()
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public List<LiebRole> GetLiebRoles()
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{
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{
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@ -14,8 +14,8 @@
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<Authorized>
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<Authorized>
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<EditForm Model="@_user" OnValidSubmit="@HandleValidSubmit">
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<EditForm Model="@_user" OnValidSubmit="@HandleValidSubmit">
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<DataAnnotationsValidator />
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<DataAnnotationsValidator />
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<ValidationSummary />
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<p>@_saveMessage</p>
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<p>
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<p>
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<label>
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<label>
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Name:
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Name:
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@ -36,6 +36,13 @@
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</label>
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</label>
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</p>
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</p>
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<br />
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<button type="submit">Save</button>
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<ValidationSummary />
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</EditForm>
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<br />
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<div class="nav-item px-3">
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<div class="nav-item px-3">
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<NavLink class="nav-link" href="gw2accountedit">
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<NavLink class="nav-link" href="gw2accountedit">
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<span class="oi oi-plus" aria-hidden="true"></span> Add Guild Wars 2 Account
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<span class="oi oi-plus" aria-hidden="true"></span> Add Guild Wars 2 Account
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@ -49,11 +56,6 @@
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<NavLink class="nav-link" href="@navLink">@account.AccountName</NavLink>
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<NavLink class="nav-link" href="@navLink">@account.AccountName</NavLink>
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</div>
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</div>
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}
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}
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<br />
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<button type="submit">Submit</button>
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</EditForm>
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</Authorized>
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</Authorized>
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</AuthorizeView>
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</AuthorizeView>
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@ -61,6 +63,7 @@
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@code {
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@code {
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public LiebUser _user;
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public LiebUser _user;
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private string _saveMessage = string.Empty;
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protected override async Task OnInitializedAsync()
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protected override async Task OnInitializedAsync()
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{
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{
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@ -74,5 +77,6 @@
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private async Task HandleValidSubmit()
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private async Task HandleValidSubmit()
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{
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{
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await UserService.EditUser(_user);
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await UserService.EditUser(_user);
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_saveMessage = "changes saved successfully";
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}
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}
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}
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}
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@ -18,8 +18,8 @@
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<Authorized>
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<Authorized>
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<EditForm Model="@_account" OnValidSubmit="@HandleValidSubmit">
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<EditForm Model="@_account" OnValidSubmit="@HandleValidSubmit">
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<DataAnnotationsValidator />
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<DataAnnotationsValidator />
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<ValidationSummary />
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<p>@_saveMessage</p>
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<p>
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<p>
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<label>
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<label>
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Account name:
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Account name:
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@ -33,41 +33,19 @@
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</label>
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</label>
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</p>
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</p>
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<br />
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<button type="submit">Save</button>
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<ValidationSummary />
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<label>Equipped Builds</label>
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</EditForm>
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<table>
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<tr>
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@if (_account.GuildWars2AccountId != 0)
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<th></th>
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<th>can Tank</th>
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<th>Build</th>
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<th>Class</th>
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<th>Elite</th>
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<th>Might</th>
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<th>Heal</th>
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<th>Quick</th>
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<th>Alac</th>
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</tr>
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@foreach (Equipped equippedBuild in _account.EquippedBuilds)
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{
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{
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<tr>
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<br />
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<td><button type=button @onclick="() => RemoveBuildClicked(equippedBuild.GuildWars2BuildId)">Remove</button></td>
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<td><input type="checkbox" checked="@equippedBuild.CanTank" @onchange="args => TankingStatusChanged(equippedBuild, args)" /></td>
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<td>@equippedBuild.GuildWars2Build.BuildName</td>
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<td>@equippedBuild.GuildWars2Build.Class.ToString()</td>
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<td>@equippedBuild.GuildWars2Build.EliteSpecialization.ToString()</td>
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<td>@equippedBuild.GuildWars2Build.Might.ToString()</td>
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<td>@equippedBuild.GuildWars2Build.Heal.ToString()</td>
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<td>@equippedBuild.GuildWars2Build.Quickness.ToString()</td>
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<td>@equippedBuild.GuildWars2Build.Alacrity.ToString()</td>
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</tr>
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}
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</table>
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<p>
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<label>Existing Builds</label>
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<table>
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<table>
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<tr>
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<tr>
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<th></th>
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<th>Equipped</th>
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<th>can Tank</th>
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<th>Build</th>
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<th>Build</th>
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<th>Class</th>
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<th>Class</th>
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<th>Elite</th>
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<th>Elite</th>
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@ -78,30 +56,32 @@
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</tr>
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</tr>
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@foreach (GuildWars2Build build in GuildWars2BuildService.GetBuilds())
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@foreach (GuildWars2Build build in GuildWars2BuildService.GetBuilds())
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{
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{
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if(!_account.EquippedBuilds.Where(e => e.GuildWars2BuildId == build.GuildWars2BuildId).Any())
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Equipped? equippedBuild = _account.EquippedBuilds.FirstOrDefault(e => e.GuildWars2BuildId == build.GuildWars2BuildId);
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bool isEquipped = equippedBuild != null;
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bool canTank = false;
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if (isEquipped)
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{
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{
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canTank = equippedBuild.CanTank;
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}
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<tr>
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<tr>
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<td><button type=button @onclick="() => AddBuildlicked(build)">Add</button></td>
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<td><input type="checkbox" checked="@isEquipped" @onchange="args => EquippedStatusChanged(build.GuildWars2BuildId, args)" /></td>
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<td><input type="checkbox" checked="@canTank" disabled="@(!isEquipped)" @onchange="args => TankingStatusChanged(build.GuildWars2BuildId, args)" /></td>
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<td>@build.BuildName</td>
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<td>@build.BuildName</td>
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<td>@build.Class.ToString()</td>
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<td>@build.Class.ToString()</td>
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<td>@build.EliteSpecialization.ToString()</td>
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<td>@build.EliteSpecialization.ToString()</td>
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<td>@build.Might.ToString()</td>
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<td><input type="checkbox" checked="@(build.Might > 0)" disabled="true" /></td>
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<td>@build.Heal.ToString()</td>
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<td><input type="checkbox" checked="@(build.Heal > 0)" disabled="true" /></td>
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<td>@build.Quickness.ToString()</td>
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<td><input type="checkbox" checked="@(build.Quickness > 0)" disabled="true" /></td>
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<td>@build.Alacrity.ToString()</td>
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<td><input type="checkbox" checked="@(build.Alacrity > 0)" disabled="true" /></td>
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</tr>
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</tr>
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}
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}
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}
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</table>
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</table>
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</p>
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<br />
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<button type="submit">Submit</button>
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</EditForm>
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<br/>
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<br/>
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<button type=button @onclick="() => DeleteAccountClicked()">Delete Account</button>
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<button type=button @onclick="() => DeleteAccountClicked()">Delete Account</button>
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}
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</Authorized>
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</Authorized>
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</AuthorizeView>
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</AuthorizeView>
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@ -115,6 +95,8 @@
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private LiebUser _user;
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private LiebUser _user;
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private string _saveMessage = string.Empty;
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protected override async Task OnInitializedAsync()
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protected override async Task OnInitializedAsync()
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{
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{
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var authState = await AuthenticationStateProvider.GetAuthenticationStateAsync();
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var authState = await AuthenticationStateProvider.GetAuthenticationStateAsync();
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@ -131,31 +113,24 @@
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}
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}
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}
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}
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async Task AddBuildlicked(GuildWars2Build build)
|
async Task EquippedStatusChanged(int buildId, ChangeEventArgs args)
|
||||||
{
|
{
|
||||||
Equipped equipped = new Equipped()
|
bool isEquipped = bool.Parse(args.Value.ToString());
|
||||||
|
if(isEquipped)
|
||||||
{
|
{
|
||||||
GuildWars2AccountId = _account.GuildWars2AccountId,
|
await GuildWars2AccountService.AddBuild(_account.GuildWars2AccountId, buildId);
|
||||||
GuildWars2Account = _account,
|
}
|
||||||
GuildWars2BuildId = build.GuildWars2BuildId,
|
else
|
||||||
GuildWars2Build = build
|
{
|
||||||
};
|
await GuildWars2AccountService.RemoveBuild(_account.GuildWars2AccountId, buildId);
|
||||||
_account.EquippedBuilds.Add(equipped);
|
}
|
||||||
|
_account = GuildWars2AccountService.GetAccount(_account.GuildWars2AccountId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async Task TankingStatusChanged(int buildId, ChangeEventArgs args)
|
||||||
async Task RemoveBuildClicked(int buildId)
|
|
||||||
{
|
{
|
||||||
Equipped equipped = _account.EquippedBuilds.FirstOrDefault(e => e.GuildWars2BuildId == buildId);
|
bool canTank = bool.Parse(args.Value.ToString());
|
||||||
if (equipped != null)
|
await GuildWars2AccountService.ChangeTankStatus(_account.GuildWars2AccountId, buildId, canTank);
|
||||||
{
|
|
||||||
_account.EquippedBuilds.Remove(equipped);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
async Task TankingStatusChanged(Equipped equipped, ChangeEventArgs args)
|
|
||||||
{
|
|
||||||
equipped.CanTank =bool.Parse(args.Value.ToString());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
async Task DeleteAccountClicked()
|
async Task DeleteAccountClicked()
|
||||||
|
@ -171,6 +146,7 @@
|
||||||
private async Task HandleValidSubmit()
|
private async Task HandleValidSubmit()
|
||||||
{
|
{
|
||||||
await GuildWars2AccountService.AddOrEditAccount(_account, _user.LiebUserId);
|
await GuildWars2AccountService.AddOrEditAccount(_account, _user.LiebUserId);
|
||||||
NavigationManager.NavigateTo("accountedit");
|
_account = GuildWars2AccountService.GetAccount(_account.GuildWars2AccountId);
|
||||||
|
_saveMessage = "changes saved successfully";
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -19,16 +19,28 @@
|
||||||
|
|
||||||
<AuthorizeView Policy="@Constants.Roles.Admin" Context="authorizationContext">
|
<AuthorizeView Policy="@Constants.Roles.Admin" Context="authorizationContext">
|
||||||
<Authorized>
|
<Authorized>
|
||||||
|
<p>@_submitMessage</p>
|
||||||
<p>
|
<p>
|
||||||
<label>
|
<label>
|
||||||
Banned Until:
|
Banned Until:
|
||||||
<InputDate @bind-Value="_user.BannedUntil" />
|
<InputDate @bind-Value="_user.BannedUntil" />
|
||||||
</label>
|
</label>
|
||||||
|
@if (_user.BannedUntil >= DateTime.Now.Date)
|
||||||
|
{
|
||||||
|
<button type="submit">Ban</button>
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
<button type="submit">Unban</button>
|
||||||
|
}
|
||||||
</p>
|
</p>
|
||||||
</Authorized>
|
</Authorized>
|
||||||
</AuthorizeView>
|
</AuthorizeView>
|
||||||
|
|
||||||
<table>
|
</EditForm>
|
||||||
|
|
||||||
|
|
||||||
|
<table>
|
||||||
<tr>
|
<tr>
|
||||||
<th></th>
|
<th></th>
|
||||||
<th>Role</th>
|
<th>Role</th>
|
||||||
|
@ -49,12 +61,8 @@
|
||||||
}
|
}
|
||||||
</tr>
|
</tr>
|
||||||
}
|
}
|
||||||
</table>
|
</table>
|
||||||
<br />
|
<br />
|
||||||
<button type="submit">Submit</button>
|
|
||||||
|
|
||||||
</EditForm>
|
|
||||||
|
|
||||||
|
|
||||||
@code {
|
@code {
|
||||||
|
|
||||||
|
@ -64,6 +72,7 @@
|
||||||
private LiebUser _user;
|
private LiebUser _user;
|
||||||
private int _editingUserRights = 0;
|
private int _editingUserRights = 0;
|
||||||
private List<LiebRole> _roles;
|
private List<LiebRole> _roles;
|
||||||
|
private string _submitMessage = string.Empty;
|
||||||
|
|
||||||
protected override async Task OnInitializedAsync()
|
protected override async Task OnInitializedAsync()
|
||||||
{
|
{
|
||||||
|
@ -101,17 +110,26 @@
|
||||||
LiebRoleId = role.LiebRoleId,
|
LiebRoleId = role.LiebRoleId,
|
||||||
LiebUserId = _user.LiebUserId
|
LiebUserId = _user.LiebUserId
|
||||||
};
|
};
|
||||||
|
await UserService.AddRoleToUser(_user.LiebUserId, role.LiebRoleId);
|
||||||
_user.RoleAssignments.Add(roleAssignment);
|
_user.RoleAssignments.Add(roleAssignment);
|
||||||
}
|
}
|
||||||
else if(!isChecked && assignment != null)
|
else if(!isChecked && assignment != null)
|
||||||
{
|
{
|
||||||
|
await UserService.RemoveRoleFromUser(_user.LiebUserId, role.LiebRoleId);
|
||||||
_user.RoleAssignments.Remove(assignment);
|
_user.RoleAssignments.Remove(assignment);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task HandleValidSubmit()
|
private async Task HandleValidSubmit()
|
||||||
{
|
{
|
||||||
await UserService.EditUserRoles(_user);
|
await UserService.UpdateBannedUntil(_user.LiebUserId, _user.BannedUntil);
|
||||||
NavigationManager.NavigateTo("useroverview");
|
if(_user.BannedUntil >= DateTime.Now.Date)
|
||||||
|
{
|
||||||
|
_submitMessage = "user banned successfully";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_submitMessage = "user unbanned successfully";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -38,11 +38,11 @@
|
||||||
HashSet<LiebUser> foundUsers = new HashSet<LiebUser>();
|
HashSet<LiebUser> foundUsers = new HashSet<LiebUser>();
|
||||||
if(_bannedOnly)
|
if(_bannedOnly)
|
||||||
{
|
{
|
||||||
foreach(LiebUser user in _users.Where(u => u.Name.Contains(_searchString, StringComparison.OrdinalIgnoreCase) && u.BannedUntil > DateTime.Now))
|
foreach(LiebUser user in _users.Where(u => u.Name.Contains(_searchString, StringComparison.OrdinalIgnoreCase) && u.BannedUntil >= DateTime.Now.Date))
|
||||||
{
|
{
|
||||||
foundUsers.Add(user);
|
foundUsers.Add(user);
|
||||||
}
|
}
|
||||||
foreach(LiebUser user in _users.Where(u => u.GuildWars2Accounts.Where(a => a.AccountName.Contains(_searchString, StringComparison.OrdinalIgnoreCase)).Any() && u.BannedUntil > DateTime.Now))
|
foreach(LiebUser user in _users.Where(u => u.GuildWars2Accounts.Where(a => a.AccountName.Contains(_searchString, StringComparison.OrdinalIgnoreCase)).Any() && u.BannedUntil >= DateTime.Now.Date))
|
||||||
{
|
{
|
||||||
foundUsers.Add(user);
|
foundUsers.Add(user);
|
||||||
}
|
}
|
||||||
|
@ -67,7 +67,10 @@
|
||||||
<NavLink class="nav-link" href="@navLink">@user.Name</NavLink>
|
<NavLink class="nav-link" href="@navLink">@user.Name</NavLink>
|
||||||
</td>
|
</td>
|
||||||
<td>@foreach(var account in user.GuildWars2Accounts){<div>@account.AccountName </div> }</td>
|
<td>@foreach(var account in user.GuildWars2Accounts){<div>@account.AccountName </div> }</td>
|
||||||
|
@if(user.BannedUntil >= DateTime.Now.Date)
|
||||||
|
{
|
||||||
<td>@user.BannedUntil?.ToLongDateString()</td>
|
<td>@user.BannedUntil?.ToLongDateString()</td>
|
||||||
|
}
|
||||||
</tr>
|
</tr>
|
||||||
}
|
}
|
||||||
</table>
|
</table>
|
||||||
|
|
|
@ -14,7 +14,6 @@
|
||||||
<div class="top-row px-4">
|
<div class="top-row px-4">
|
||||||
<AuthorizeView>
|
<AuthorizeView>
|
||||||
<Authorized>
|
<Authorized>
|
||||||
<a href="accountedit">Hello, @context.User.Identity.Name!</a>
|
|
||||||
<a href="Account/Logout">Log out</a>
|
<a href="Account/Logout">Log out</a>
|
||||||
</Authorized>
|
</Authorized>
|
||||||
<NotAuthorized>
|
<NotAuthorized>
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue