reworked account pages

This commit is contained in:
t.ruspekhofer 2022-03-06 23:33:31 +01:00
parent e5b6fdba39
commit 2a26e7f8b5
7 changed files with 214 additions and 182 deletions

View file

@ -14,8 +14,8 @@
<Authorized>
<EditForm Model="@_user" OnValidSubmit="@HandleValidSubmit">
<DataAnnotationsValidator />
<ValidationSummary />
<p>@_saveMessage</p>
<p>
<label>
Name:
@ -36,24 +36,26 @@
</label>
</p>
<div class="nav-item px-3">
<NavLink class="nav-link" href="gw2accountedit">
<span class="oi oi-plus" aria-hidden="true"></span> Add Guild Wars 2 Account
</NavLink>
</div>
@foreach(GuildWars2Account account in _user.GuildWars2Accounts)
{
<div class="nav-item px-3">
@{string navLink = $"gw2accountedit/{@account.GuildWars2AccountId}";}
<NavLink class="nav-link" href="@navLink">@account.AccountName</NavLink>
</div>
}
<br />
<button type="submit">Submit</button>
<button type="submit">Save</button>
<ValidationSummary />
</EditForm>
<br />
<div class="nav-item px-3">
<NavLink class="nav-link" href="gw2accountedit">
<span class="oi oi-plus" aria-hidden="true"></span> Add Guild Wars 2 Account
</NavLink>
</div>
@foreach(GuildWars2Account account in _user.GuildWars2Accounts)
{
<div class="nav-item px-3">
@{string navLink = $"gw2accountedit/{@account.GuildWars2AccountId}";}
<NavLink class="nav-link" href="@navLink">@account.AccountName</NavLink>
</div>
}
</Authorized>
</AuthorizeView>
@ -61,6 +63,7 @@
@code {
public LiebUser _user;
private string _saveMessage = string.Empty;
protected override async Task OnInitializedAsync()
{
@ -74,5 +77,6 @@
private async Task HandleValidSubmit()
{
await UserService.EditUser(_user);
_saveMessage = "changes saved successfully";
}
}

View file

@ -18,8 +18,8 @@
<Authorized>
<EditForm Model="@_account" OnValidSubmit="@HandleValidSubmit">
<DataAnnotationsValidator />
<ValidationSummary />
<p>@_saveMessage</p>
<p>
<label>
Account name:
@ -33,11 +33,18 @@
</label>
</p>
<label>Equipped Builds</label>
<br />
<button type="submit">Save</button>
<ValidationSummary />
</EditForm>
@if (_account.GuildWars2AccountId != 0)
{
<br />
<table>
<tr>
<th></th>
<th>Equipped</th>
<th>can Tank</th>
<th>Build</th>
<th>Class</th>
@ -47,61 +54,34 @@
<th>Quick</th>
<th>Alac</th>
</tr>
@foreach (Equipped equippedBuild in _account.EquippedBuilds)
{
<tr>
<td><button type=button @onclick="() => RemoveBuildClicked(equippedBuild.GuildWars2BuildId)">Remove</button></td>
<td><input type="checkbox" checked="@equippedBuild.CanTank" @onchange="args => TankingStatusChanged(equippedBuild, args)" /></td>
<td>@equippedBuild.GuildWars2Build.BuildName</td>
<td>@equippedBuild.GuildWars2Build.Class.ToString()</td>
<td>@equippedBuild.GuildWars2Build.EliteSpecialization.ToString()</td>
<td>@equippedBuild.GuildWars2Build.Might.ToString()</td>
<td>@equippedBuild.GuildWars2Build.Heal.ToString()</td>
<td>@equippedBuild.GuildWars2Build.Quickness.ToString()</td>
<td>@equippedBuild.GuildWars2Build.Alacrity.ToString()</td>
</tr>
}
</table>
<p>
<label>Existing Builds</label>
<table>
<tr>
<th></th>
<th>Build</th>
<th>Class</th>
<th>Elite</th>
<th>Might</th>
<th>Heal</th>
<th>Quick</th>
<th>Alac</th>
</tr>
@foreach (GuildWars2Build build in GuildWars2BuildService.GetBuilds())
{
if(!_account.EquippedBuilds.Where(e => e.GuildWars2BuildId == build.GuildWars2BuildId).Any())
Equipped? equippedBuild = _account.EquippedBuilds.FirstOrDefault(e => e.GuildWars2BuildId == build.GuildWars2BuildId);
bool isEquipped = equippedBuild != null;
bool canTank = false;
if (isEquipped)
{
<tr>
<td><button type=button @onclick="() => AddBuildlicked(build)">Add</button></td>
<td>@build.BuildName</td>
<td>@build.Class.ToString()</td>
<td>@build.EliteSpecialization.ToString()</td>
<td>@build.Might.ToString()</td>
<td>@build.Heal.ToString()</td>
<td>@build.Quickness.ToString()</td>
<td>@build.Alacrity.ToString()</td>
</tr>
canTank = equippedBuild.CanTank;
}
<tr>
<td><input type="checkbox" checked="@isEquipped" @onchange="args => EquippedStatusChanged(build.GuildWars2BuildId, args)" /></td>
<td><input type="checkbox" checked="@canTank" disabled="@(!isEquipped)" @onchange="args => TankingStatusChanged(build.GuildWars2BuildId, args)" /></td>
<td>@build.BuildName</td>
<td>@build.Class.ToString()</td>
<td>@build.EliteSpecialization.ToString()</td>
<td><input type="checkbox" checked="@(build.Might > 0)" disabled="true" /></td>
<td><input type="checkbox" checked="@(build.Heal > 0)" disabled="true" /></td>
<td><input type="checkbox" checked="@(build.Quickness > 0)" disabled="true" /></td>
<td><input type="checkbox" checked="@(build.Alacrity > 0)" disabled="true" /></td>
</tr>
}
</table>
</p>
<br />
<button type="submit">Submit</button>
</EditForm>
<br/>
<button type=button @onclick="() => DeleteAccountClicked()">Delete Account</button>
<br/>
<button type=button @onclick="() => DeleteAccountClicked()">Delete Account</button>
}
</Authorized>
</AuthorizeView>
@ -115,6 +95,8 @@
private LiebUser _user;
private string _saveMessage = string.Empty;
protected override async Task OnInitializedAsync()
{
var authState = await AuthenticationStateProvider.GetAuthenticationStateAsync();
@ -131,31 +113,24 @@
}
}
async Task AddBuildlicked(GuildWars2Build build)
async Task EquippedStatusChanged(int buildId, ChangeEventArgs args)
{
Equipped equipped = new Equipped()
{
GuildWars2AccountId = _account.GuildWars2AccountId,
GuildWars2Account = _account,
GuildWars2BuildId = build.GuildWars2BuildId,
GuildWars2Build = build
};
_account.EquippedBuilds.Add(equipped);
}
async Task RemoveBuildClicked(int buildId)
{
Equipped equipped = _account.EquippedBuilds.FirstOrDefault(e => e.GuildWars2BuildId == buildId);
if (equipped != null)
bool isEquipped = bool.Parse(args.Value.ToString());
if(isEquipped)
{
_account.EquippedBuilds.Remove(equipped);
await GuildWars2AccountService.AddBuild(_account.GuildWars2AccountId, buildId);
}
else
{
await GuildWars2AccountService.RemoveBuild(_account.GuildWars2AccountId, buildId);
}
_account = GuildWars2AccountService.GetAccount(_account.GuildWars2AccountId);
}
async Task TankingStatusChanged(Equipped equipped, ChangeEventArgs args)
async Task TankingStatusChanged(int buildId, ChangeEventArgs args)
{
equipped.CanTank =bool.Parse(args.Value.ToString());
bool canTank = bool.Parse(args.Value.ToString());
await GuildWars2AccountService.ChangeTankStatus(_account.GuildWars2AccountId, buildId, canTank);
}
async Task DeleteAccountClicked()
@ -171,6 +146,7 @@
private async Task HandleValidSubmit()
{
await GuildWars2AccountService.AddOrEditAccount(_account, _user.LiebUserId);
NavigationManager.NavigateTo("accountedit");
_account = GuildWars2AccountService.GetAccount(_account.GuildWars2AccountId);
_saveMessage = "changes saved successfully";
}
}

View file

@ -19,43 +19,51 @@
<AuthorizeView Policy="@Constants.Roles.Admin" Context="authorizationContext">
<Authorized>
<p>@_submitMessage</p>
<p>
<label>
Banned Until:
<InputDate @bind-Value="_user.BannedUntil" />
</label>
</label>
@if (_user.BannedUntil >= DateTime.Now.Date)
{
<button type="submit">Ban</button>
}
else
{
<button type="submit">Unban</button>
}
</p>
</Authorized>
</AuthorizeView>
<table>
<tr>
<th></th>
<th>Role</th>
<th>IsSystemRole</th>
</tr>
@foreach (LiebRole role in _roles)
{
<tr>
@{
bool hasRole = _user.RoleAssignments.Where(a => a.LiebRoleId == role.LiebRoleId).Any();
bool disabled = _editingUserRights < role.LevelToAssign;
}
<td><input type="checkbox" disabled="@disabled" checked="@hasRole" @onchange="args => RoleStatusChanged(role, args)" /></td>
<td>@role.RoleName</td>
@if(@role.IsSystemRole)
{
<td>True</td>
}
</tr>
}
</table>
<br />
<button type="submit">Submit</button>
</EditForm>
<table>
<tr>
<th></th>
<th>Role</th>
<th>IsSystemRole</th>
</tr>
@foreach (LiebRole role in _roles)
{
<tr>
@{
bool hasRole = _user.RoleAssignments.Where(a => a.LiebRoleId == role.LiebRoleId).Any();
bool disabled = _editingUserRights < role.LevelToAssign;
}
<td><input type="checkbox" disabled="@disabled" checked="@hasRole" @onchange="args => RoleStatusChanged(role, args)" /></td>
<td>@role.RoleName</td>
@if(@role.IsSystemRole)
{
<td>True</td>
}
</tr>
}
</table>
<br />
@code {
[Parameter]
@ -64,6 +72,7 @@
private LiebUser _user;
private int _editingUserRights = 0;
private List<LiebRole> _roles;
private string _submitMessage = string.Empty;
protected override async Task OnInitializedAsync()
{
@ -101,17 +110,26 @@
LiebRoleId = role.LiebRoleId,
LiebUserId = _user.LiebUserId
};
await UserService.AddRoleToUser(_user.LiebUserId, role.LiebRoleId);
_user.RoleAssignments.Add(roleAssignment);
}
else if(!isChecked && assignment != null)
{
await UserService.RemoveRoleFromUser(_user.LiebUserId, role.LiebRoleId);
_user.RoleAssignments.Remove(assignment);
}
}
private async Task HandleValidSubmit()
{
await UserService.EditUserRoles(_user);
NavigationManager.NavigateTo("useroverview");
await UserService.UpdateBannedUntil(_user.LiebUserId, _user.BannedUntil);
if(_user.BannedUntil >= DateTime.Now.Date)
{
_submitMessage = "user banned successfully";
}
else
{
_submitMessage = "user unbanned successfully";
}
}
}

View file

@ -38,11 +38,11 @@
HashSet<LiebUser> foundUsers = new HashSet<LiebUser>();
if(_bannedOnly)
{
foreach(LiebUser user in _users.Where(u => u.Name.Contains(_searchString, StringComparison.OrdinalIgnoreCase) && u.BannedUntil > DateTime.Now))
foreach(LiebUser user in _users.Where(u => u.Name.Contains(_searchString, StringComparison.OrdinalIgnoreCase) && u.BannedUntil >= DateTime.Now.Date))
{
foundUsers.Add(user);
}
foreach(LiebUser user in _users.Where(u => u.GuildWars2Accounts.Where(a => a.AccountName.Contains(_searchString, StringComparison.OrdinalIgnoreCase)).Any() && u.BannedUntil > DateTime.Now))
foreach(LiebUser user in _users.Where(u => u.GuildWars2Accounts.Where(a => a.AccountName.Contains(_searchString, StringComparison.OrdinalIgnoreCase)).Any() && u.BannedUntil >= DateTime.Now.Date))
{
foundUsers.Add(user);
}
@ -67,7 +67,10 @@
<NavLink class="nav-link" href="@navLink">@user.Name</NavLink>
</td>
<td>@foreach(var account in user.GuildWars2Accounts){<div>@account.AccountName </div> }</td>
<td>@user.BannedUntil?.ToLongDateString()</td>
@if(user.BannedUntil >= DateTime.Now.Date)
{
<td>@user.BannedUntil?.ToLongDateString()</td>
}
</tr>
}
</table>