CPP-SDL-Template-premake/premake5.lua

32 lines
No EOL
1.1 KiB
Lua

workspace "Template"
configurations { "Debug", "Release" }
--ecc scripts from https://github.com/MattBystrin/premake-ecc
require ".ecc/ecc"
project "Template"
kind "WindowedApp"
language "C++"
targetdir "_bin/%{cfg.buildcfg}"
objdir "_obj/%{cfg.buildcfg}"
cppdialect "C++20"
files { "**.h", "**.cpp" }
filter "configurations:Debug"
defines { "DEBUG" }
symbols "On"
links { "SDL2", "SDL2_image", "SDL2_ttf" }
--links { "SDL2", "SDL2_image", "GL", "GLEW", "SOIL", "fmod", "fmodstudio", "SDL2_ttf" }
--linkoptions { "-fuse-ld=gold" } --other linker
--set runpath to tell the generated executable where to find libraries:
--https://amir.rachum.com/shared-libraries/#rpath-and-runpath
--linkoptions { "-Wl,--enable-new-dtags,-rpath,'../External/FMOD/lib/x86_64'" }
--libdirs { "../External/FMOD/lib/x86_64" }
--includedirs { "../External/FMOD/inc" }
filter "configurations:Release"
defines { "NDEBUG" }
optimize "On"
links { "SDL2", "SDL2_image", "SDL2_ttf" }
--postbuildcommands { "{COPY} %[Assets] %[%{!cfg.targetdir}]" }